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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | __GXSetDirtyState (void) |
void | GXBegin (GXPrimitive type, GXVtxFmt vtxfmt, u16 nverts) |
void | __GXSendFlushPrim (void) |
void | GXSetLineWidth (u8 width, GXTexOffset texOffsets) |
void | GXGetLineWidth (u8 *width, GXTexOffset *texOffsets) |
void | GXSetPointSize (u8 pointSize, GXTexOffset texOffsets) |
void | GXGetPointSize (u8 *pointSize, GXTexOffset *texOffsets) |
void | GXEnableTexOffsets (GXTexCoordID coord, u8 line_enable, u8 point_enable) |
void | GXSetCullMode (GXCullMode mode) |
void | GXGetCullMode (GXCullMode *mode) |
void | GXSetCoPlanar (GXBool enable) |
void | __GXSetGenMode (void) |
void __GXSendFlushPrim | ( | void | ) |
void __GXSetDirtyState | ( | void | ) |
void __GXSetGenMode | ( | void | ) |
void GXBegin | ( | GXPrimitive | type, |
GXVtxFmt | vtxfmt, | ||
u16 | nverts ) |
void GXEnableTexOffsets | ( | GXTexCoordID | coord, |
u8 | line_enable, | ||
u8 | point_enable ) |
void GXGetCullMode | ( | GXCullMode * | mode | ) |
void GXGetLineWidth | ( | u8 * | width, |
GXTexOffset * | texOffsets ) |
void GXGetPointSize | ( | u8 * | pointSize, |
GXTexOffset * | texOffsets ) |
void GXSetCoPlanar | ( | GXBool | enable | ) |
void GXSetCullMode | ( | GXCullMode | mode | ) |
void GXSetLineWidth | ( | u8 | width, |
GXTexOffset | texOffsets ) |
void GXSetPointSize | ( | u8 | pointSize, |
GXTexOffset | texOffsets ) |