Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
void | __GXSetDirtyState (void) |
void | GXBegin (GXPrimitive type, GXVtxFmt fmt, u16 vert_num) |
void | __GXSendFlushPrim (void) |
void | GXSetLineWidth (u8 width, GXTexOffset offsets) |
void | GXSetPointSize (u8 size, GXTexOffset offsets) |
void | GXEnableTexOffsets (GXTexCoordID coord, GXBool line, GXBool point) |
void | GXSetCullMode (GXCullMode mode) |
void | GXSetCoPlanar (GXBool enable) |
void | __GXSetGenMode (void) |
GXGeometry.c Description:
void GXBegin | ( | GXPrimitive | type, |
GXVtxFmt | fmt, | ||
u16 | vert_num | ||
) |
void GXEnableTexOffsets | ( | GXTexCoordID | coord, |
GXBool | line, | ||
GXBool | point | ||
) |
void GXSetCullMode | ( | GXCullMode | mode | ) |
void GXSetLineWidth | ( | u8 | width, |
GXTexOffset | offsets | ||
) |
void GXSetPointSize | ( | u8 | size, |
GXTexOffset | offsets | ||
) |