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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Functions | |
void | DEMOAVXAttach (void *buffer, u32 num_frames) |
u32 | DEMOAVXGetNumFilled (void) |
u32 | DEMOAVXGetFrameCounter (void) |
u32 | DEMOAVXRefreshBuffer (u32 *start_index, u32 *end_index) |
void | DEMOAVXInit (s16 *left, s16 *right, u32 size) |
void DEMOAVXAttach | ( | void * | buffer, |
u32 | num_frames ) |
u32 DEMOAVXGetFrameCounter | ( | void | ) |
u32 DEMOAVXGetNumFilled | ( | void | ) |