Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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void SIRefreshSamplingRate | ( | ) |
void VIConfigure | ( | const GXRenderModeObj * | obj | ) |
void * VIGetCurrentFrameBuffer | ( | ) |
u32 VIGetDTVStatus | ( | ) |
void * VIGetNextFrameBuffer | ( | ) |
u32 VIGetRetraceCount | ( | ) |
VIRetraceCallback VISetPostRetraceCallback | ( | VIRetraceCallback | cb | ) |
VIRetraceCallback VISetPreRetraceCallback | ( | VIRetraceCallback | cb | ) |
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