Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Go to the source code of this file.
Functions | |
long | strtol (const char *str, char **end, int base) |
unsigned long | strtoul (const char *str, char **end, int base) |
unsigned long | __strtoul (int base, int max_width, int(*ReadProc)(void *, int, int), void *ReadProcArg, int *chars_scanned, int *negative, int *overflow) |
unsigned long __strtoul | ( | int | base, |
int | max_width, | ||
int(*)(void *, int, int) | ReadProc, | ||
void * | ReadProcArg, | ||
int * | chars_scanned, | ||
int * | negative, | ||
int * | overflow | ||
) |