Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Go to the source code of this file.
Enumerations | |
enum | critical_regions { atexit_funcs_access , malloc_pool_access , stdin_access , stdout_access , stderr_access , files_access , console_status_access , signal_funcs_access , thread_access , num_critical_regions } |
Functions | |
void | __init_critical_regions (void) |
void | __kill_critical_regions (void) |
void | __begin_critical_region (int region) |
void | __end_critical_region (int region) |