Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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critical_regions.h File Reference

Go to the source code of this file.

Enumerations

enum  critical_regions {
  atexit_funcs_access , malloc_pool_access , stdin_access , stdout_access ,
  stderr_access , files_access , console_status_access , signal_funcs_access ,
  thread_access , num_critical_regions
}
 

Functions

void __init_critical_regions (void)
 
void __kill_critical_regions (void)
 
void __begin_critical_region (int region)
 
void __end_critical_region (int region)
 

Enumeration Type Documentation

◆ critical_regions

Enumerator
atexit_funcs_access 
malloc_pool_access 
stdin_access 
stdout_access 
stderr_access 
files_access 
console_status_access 
signal_funcs_access 
thread_access 
num_critical_regions 

Function Documentation

◆ __begin_critical_region()

void __begin_critical_region ( int  region)

◆ __end_critical_region()

void __end_critical_region ( int  region)

◆ __init_critical_regions()

void __init_critical_regions ( void  )

◆ __kill_critical_regions()

void __kill_critical_regions ( void  )