Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
int | abs (int) |
double | acos (double) |
float | acosf (float) |
double | asin (double) |
double | atan (double) |
double | atan2 (double, double) |
double | ceil (double) |
double | copysign (double, double) |
double | cos (double) |
float | cosf (float) |
double | exp (double) |
float | __fabsf (float) |
double | fabs (double f) |
double | fabsf2 (float f) |
float | fabsf (float f) |
double | floor (double) |
double | fmod (double, double) |
float | fmodf (float f1, float f2) |
double | frexp (double, int *) |
double | ldexp (double, int) |
double | modf (double, double *) |
double | pow (double, double) |
double | sin (double) |
float | sinf (float) |
double | sqrt (double) |
double | tan (double) |
float | tanf (float) |
double | sqrt_step (double tmpd, float mag) |
float | sqrtf (float mag) |
float | atan2f (float y, float x) |
float | i_sinf (float x) |
float | i_cosf (float x) |
float | i_tanf (float x) |