Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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math.h File Reference

Go to the source code of this file.

Functions

int abs (int)
 
double acos (double)
 
float acosf (float)
 
double asin (double)
 
double atan (double)
 
double atan2 (double, double)
 
double ceil (double)
 
double copysign (double, double)
 
double cos (double)
 
float cosf (float)
 
double exp (double)
 
double __frsqrte (double)
 
float __fres (float)
 
double __fabs (double)
 
float __fabsf (float)
 
double fabs (double f)
 
double fabsf2 (float f)
 
float fabsf (float f)
 
double floor (double)
 
double fmod (double, double)
 
float fmodf (float f1, float f2)
 
double frexp (double, int *)
 
double ldexp (double, int)
 
double modf (double, double *)
 
double pow (double, double)
 
double sin (double)
 
float sinf (float)
 
double sqrt (double)
 
double tan (double)
 
float tanf (float)
 
double sqrt_step (double tmpd, float mag)
 
float sqrtf (float mag)
 
float atan2f (float y, float x)
 
float i_sinf (float x)
 
float i_cosf (float x)
 
float i_tanf (float x)
 

Function Documentation

◆ __fabs()

double __fabs ( double )
extern

◆ __fabsf()

float __fabsf ( float )
extern

◆ __fres()

float __fres ( float )
extern

◆ __frsqrte()

double __frsqrte ( double )
extern

◆ abs()

int abs ( int n)

◆ acos()

double acos ( double x)

◆ acosf()

float acosf ( float )

◆ asin()

double asin ( double x)

◆ atan()

double atan ( double )

◆ atan2()

double atan2 ( double x,
double y )

◆ atan2f()

float atan2f ( float y,
float x )
inline

◆ ceil()

double ceil ( double )

◆ copysign()

double copysign ( double x,
double y )

◆ cos()

double cos ( double )

◆ cosf()

float cosf ( float x)
inline

◆ exp()

double exp ( double x)

◆ fabs()

double fabs ( double f)
inline

◆ fabsf()

float fabsf ( float f)
inline

◆ fabsf2()

double fabsf2 ( float f)
inline

◆ floor()

double floor ( double )

◆ fmod()

double fmod ( double x,
double y )

◆ fmodf()

float fmodf ( float f1,
float f2 )
inline

◆ frexp()

double frexp ( double x,
int * eptr )

◆ i_cosf()

float i_cosf ( float x)
inline

◆ i_sinf()

float i_sinf ( float x)
inline

◆ i_tanf()

float i_tanf ( float x)
inline

◆ ldexp()

double ldexp ( double x,
int n )

◆ modf()

double modf ( double x,
double * iptr )

◆ pow()

double pow ( double x,
double y )

◆ sin()

double sin ( double )

◆ sinf()

float sinf ( float x)
inline

◆ sqrt()

double sqrt ( double x)

◆ sqrt_step()

double sqrt_step ( double tmpd,
float mag )
inline

◆ sqrtf()

float sqrtf ( float mag)
inline

◆ tan()

double tan ( double )

◆ tanf()

float tanf ( float )