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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | _file_modes |
struct | _file_states |
struct | _FILE |
struct | _files |
Typedefs | |
typedef unsigned long | __file_handle |
typedef unsigned long | fpos_t |
typedef unsigned short | wchar_t |
typedef struct _file_modes | file_modes |
typedef struct _file_states | file_states |
typedef void(* | __idle_proc) (void) |
typedef int(* | __pos_proc) (__file_handle file, fpos_t *position, int mode, __idle_proc idle_proc) |
typedef int(* | __io_proc) (__file_handle file, unsigned char *buff, size_t *count, __idle_proc idle_proc) |
typedef int(* | __close_proc) (__file_handle file) |
typedef struct _FILE | FILE |
typedef struct _files | files |
Enumerations | |
enum | __file_kinds { __closed_file , __disk_file , __console_file , __unavailable_file } |
enum | __file_orientation { UNORIENTED , CHAR_ORIENTED , WIDE_ORIENTED } |
enum | __io_modes { __read = 1 , __write = 2 , __read_write = 3 , __append = 4 } |
enum | __io_states { __neutral , __writing , __reading , __rereading } |
enum | __io_results { __no_io_error , __io_error , __io_EOF } |
Functions | |
int | __close_console (__file_handle file) |
int | __write_console (__file_handle file, unsigned char *buf, size_t *count, __idle_proc idle_fn) |
int | __read_console (__file_handle file, unsigned char *buf, size_t *count, __idle_proc idle_fn) |
unsigned int | __flush_all (void) |
void | __close_all (void) |
Variables | |
files | __files |
typedef int(* __close_proc) (__file_handle file) |
typedef unsigned long __file_handle |
typedef void(* __idle_proc) (void) |
typedef int(* __io_proc) (__file_handle file, unsigned char *buff, size_t *count, __idle_proc idle_proc) |
typedef int(* __pos_proc) (__file_handle file, fpos_t *position, int mode, __idle_proc idle_proc) |
typedef struct _file_modes file_modes |
typedef struct _file_states file_states |
typedef unsigned long fpos_t |
typedef unsigned short wchar_t |
enum __file_kinds |
enum __file_orientation |
enum __io_modes |
enum __io_results |
enum __io_states |
void __close_all | ( | void | ) |
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unsigned int __flush_all | ( | void | ) |
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