Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
c_counter.h
Go to the documentation of this file.
1
#ifndef C_COUNTER_H
2
#define C_COUNTER_H
3
4
#include "
dolphin/types.h
"
5
6
struct
counter_class
{
7
u32
mCounter0
;
8
s32
mCounter1
;
9
s32
mTimer
;
10
};
11
12
extern
counter_class
g_Counter
;
13
14
void
cCt_Counter
(
int
resetCounter1
);
15
16
inline
void
cCt_execCounter
() {
17
g_Counter
.
mTimer
++;
18
}
19
20
#endif
/* C_COUNTER_H */
g_Counter
counter_class g_Counter
Definition
c_counter.cpp:10
cCt_Counter
void cCt_Counter(int resetCounter1)
Definition
c_counter.cpp:13
cCt_execCounter
void cCt_execCounter()
Definition
c_counter.h:16
cLib_calcTimer
T cLib_calcTimer(T *value)
Definition
c_lib.h:74
counter_class
Definition
c_counter.h:6
counter_class::mCounter0
u32 mCounter0
Definition
c_counter.h:7
counter_class::mTimer
s32 mTimer
Definition
c_counter.h:9
counter_class::mCounter1
s32 mCounter1
Definition
c_counter.h:8
types.h
u32
unsigned long u32
Definition
types.h:10
s32
signed long s32
Definition
types.h:6
include
SSystem
SComponent
c_counter.h
Generated by
1.9.8