Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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c_counter.h
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#ifndef C_COUNTER_H
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#define C_COUNTER_H
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#include "
dolphin/types.h
"
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struct
counter_class
{
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u32
mCounter0
;
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s32
mCounter1
;
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u32
mTimer
;
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};
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extern
counter_class
g_Counter
;
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void
cCt_Counter
(
int
resetCounter1);
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inline
void
cCt_execCounter
() {
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g_Counter
.
mTimer
++;
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}
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#endif
/* C_COUNTER_H */
g_Counter
counter_class g_Counter
Definition
c_counter.cpp:8
cCt_Counter
void cCt_Counter(int resetCounter1)
Definition
c_counter.cpp:10
cCt_execCounter
void cCt_execCounter()
Definition
c_counter.h:16
types.h
u32
unsigned long u32
Definition
types.h:12
s32
signed long s32
Definition
types.h:11
counter_class
Definition
c_counter.h:6
counter_class::mTimer
u32 mTimer
Definition
c_counter.h:9
counter_class::mCounter0
u32 mCounter0
Definition
c_counter.h:7
counter_class::mCounter1
s32 mCounter1
Definition
c_counter.h:8
include
SSystem
SComponent
c_counter.h
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