Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASHeapCtrl.h File Reference

Go to the source code of this file.

Classes

class  JASHeap
 
struct  JASGenericMemPool
 
struct  JASThreadingModel::InterruptsDisable< A0 >
 
struct  JASThreadingModel::InterruptsDisable< A0 >::Lock
 
struct  JASThreadingModel::ObjectLevelLockable
 
struct  JASThreadingModel::ObjectLevelLockable::Lock
 
class  JASMemPool< T >
 
class  JASMemChunkPool< ChunkSize, T >
 
struct  JASMemChunkPool< ChunkSize, T >::MemoryChunk
 
class  JASPoolAllocObject< T >
 
class  JASMemPool_MultiThreaded< T >
 
class  JASPoolAllocObject_MultiThreaded< T >
 

Namespaces

namespace  JASThreadingModel
 
namespace  JASKernel
 

Functions

void JASKernel::setupRootHeap (JKRSolidHeap *, u32)
 
JKRHeapJASKernel::getSystemHeap ()
 
JASMemChunkPool< 1024, JASThreadingModel::ObjectLevelLockable > * JASKernel::getCommandHeap ()
 
void JASKernel::setupAramHeap (u32, u32)
 
JASHeapJASKernel::getAramHeap ()
 

Variables

JASHeap JASKernel::audioAramHeap
 
u32 JASKernel::sAramBase
 
JKRHeapJASKernel::sSystemHeap
 
JASMemChunkPool< 1024, JASThreadingModel::ObjectLevelLockable > * JASKernel::sCommandHeap
 
JKRSolidHeapJASDram
 

Variable Documentation

◆ JASDram

JKRSolidHeap* JASDram
extern