Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAISoundStarter.h
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1#ifndef JAISOUNDSTARTER_H
2#define JAISOUNDSTARTER_H
3
6
11struct JAISoundStarter : public JASGlobalInstance<JAISoundStarter> {
12 /* 802A2F6C */ JAISoundStarter(bool);
13
14 virtual ~JAISoundStarter();
17};
18
19#endif /* JAISOUNDSTARTER_H */
Definition JAISoundHandles.h:14
Definition JASGadget.h:12
Definition d_a_obj_sekizoa.cpp:447
Definition JAISoundStarter.h:11
bool startLevelSound(JAISoundID, JAISoundHandle *, JGeometry::TVec3< f32 > const *)
Definition JAISoundStarter.cpp:18
virtual bool startSound(JAISoundID, JAISoundHandle *, JGeometry::TVec3< f32 > const *)=0
virtual ~JAISoundStarter()
Definition JAISoundStarter.cpp:13
Definition JGeometry.h:55