Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <Z2Calc.h>
Public Member Functions | |
FNoise1f (float param_0=0.1f, float param_1=0.0f, float param_2=0.01f) | |
void | setParam (float, float, float) |
float | tau (float) |
float | calcNoise1f () |
Public Attributes | |
float | unk0 |
float | unk4 |
float | unk8 |
float | unk12 |
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inline |
float Z2Calc::FNoise1f::unk0 |
float Z2Calc::FNoise1f::unk12 |
float Z2Calc::FNoise1f::unk4 |
float Z2Calc::FNoise1f::unk8 |