Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2Calc::FNoise1f Struct Reference

#include <Z2Calc.h>

Public Member Functions

 FNoise1f (f32 value=0.1f, f32 threshold=0.0f, f32 step=0.01f)
 
void setParam (f32 value, f32 threshold, f32 step)
 
f32 tau (f32 input)
 
f32 calcNoise1f ()
 

Public Attributes

f32 value_
 
f32 targetValue_
 
f32 step_
 
f32 threshold_
 

Constructor & Destructor Documentation

◆ FNoise1f()

Z2Calc::FNoise1f::FNoise1f ( f32 value = 0.1f,
f32 threshold = 0.0f,
f32 step = 0.01f )
inline

Member Function Documentation

◆ calcNoise1f()

f32 Z2Calc::FNoise1f::calcNoise1f ( )

◆ setParam()

void Z2Calc::FNoise1f::setParam ( f32 value,
f32 threshold,
f32 step )

◆ tau()

f32 Z2Calc::FNoise1f::tau ( f32 input)

Member Data Documentation

◆ step_

f32 Z2Calc::FNoise1f::step_

◆ targetValue_

f32 Z2Calc::FNoise1f::targetValue_

◆ threshold_

f32 Z2Calc::FNoise1f::threshold_

◆ value_

f32 Z2Calc::FNoise1f::value_

The documentation for this struct was generated from the following files: