Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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arith.h
Go to the documentation of this file.
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#ifndef _MSL_COMMON_ARITH_H
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#define _MSL_COMMON_ARITH_H
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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typedef
struct
div_t
{
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int
quot
;
/* quotient */
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int
rem
;
/* remainder */
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}
div_t
;
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int
abs
(
int
n
);
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long
int
labs
(
long
int
n
);
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div_t
div
(
int
numerator,
int
denominator);
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#ifdef __cplusplus
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}
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#endif
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#endif
/* _MSL_COMMON_ARITH_H */
div_t
struct div_t div_t
labs
long int labs(long int n)
div
div_t div(int numerator, int denominator)
Definition
arith.c:14
abs
int abs(int n)
Definition
arith.c:3
n
n
Definition
e_fmod.c:115
div_t
Definition
arith.h:8
div_t::quot
int quot
Definition
arith.h:9
div_t::rem
int rem
Definition
arith.h:10
src
PowerPC_EABI_Support
MSL
MSL_C
MSL_Common
Include
arith.h
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