Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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arith.h
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1#ifndef _MSL_COMMON_ARITH_H
2#define _MSL_COMMON_ARITH_H
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8typedef struct div_t {
9 int quot; /* quotient */
10 int rem; /* remainder */
12
13int abs(int n);
14long int labs(long int n);
15div_t div(int numerator, int denominator);
16
17#ifdef __cplusplus
18}
19#endif
20
21#endif /* _MSL_COMMON_ARITH_H */
struct div_t div_t
long int labs(long int n)
div_t div(int numerator, int denominator)
Definition arith.c:14
int abs(int n)
Definition arith.c:3
n
Definition e_fmod.c:115
Definition arith.h:8
int quot
Definition arith.h:9
int rem
Definition arith.h:10