Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | __ARHandler (s16 interrupt, OSContext *context) |
void | __ARClearInterrupt () |
void | __ARChecksize () |
ARCallback | ARRegisterDMACallback (ARCallback callback) |
u32 | ARGetDMAStatus () |
void | ARStartDMA (u32 type, u32 mainmem_addr, u32 aram_addr, u32 length) |
u32 | ARAlloc (u32 length) |
u32 | ARInit (u32 *stack_index_addr, u32 num_entries) |
u32 | ARGetSize (void) |
u16 | __ARGetInterruptStatus (void) |
void | __ARWaitForDMA () |
void | __ARWriteDMA (u32 mmem_addr, u32 aram_addr, u32 length) |
void | __ARReadDMA (u32 mmem_addr, u32 aram_addr, u32 length) |
Variables | |
char * | __ARVersion = "<< Dolphin SDK - AR\trelease build: Apr 5 2004 04:15:03 (0x2301) >>" |
static ARCallback | __AR_Callback |
static u32 | __AR_Size |
static u32 | __AR_InternalSize |
static u32 | __AR_ExpansionSize |
static u32 | __AR_StackPointer |
static u32 | __AR_FreeBlocks |
static u32 * | __AR_BlockLength |
static volatile BOOL | __AR_init_flag |
void __ARChecksize | ( | ) |
void __ARWaitForDMA | ( | ) |
ARCallback ARRegisterDMACallback | ( | ARCallback | callback | ) |
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char* __ARVersion = "<< Dolphin SDK - AR\trelease build: Apr 5 2004 04:15:03 (0x2301) >>" |