Loading [MathJax]/extensions/MathZoom.js
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Modules Pages
JFWDisplay.h File Reference

Go to the source code of this file.

Classes

class  JFWAlarm
 
class  JFWDisplay
 

Typedefs

typedef void(* JFWDisplayUnkFunc) (void)
 

Functions

void JUTChangeFrameBuffer (void *buffer, u16 height, u16 width)
 
static void JFWDrawDoneAlarm ()
 
static void JFWThreadAlarmHandler (OSAlarm *, OSContext *)
 
static void JFWGXAbortAlarmHandler (OSAlarm *, OSContext *)
 
static void waitForTick (u32, u16)
 
static void diagnoseGpHang ()
 

Typedef Documentation

◆ JFWDisplayUnkFunc

typedef void(* JFWDisplayUnkFunc) (void)

Function Documentation

◆ diagnoseGpHang()

static void diagnoseGpHang ( )
static

◆ JFWDrawDoneAlarm()

static void JFWDrawDoneAlarm ( )
static

◆ JFWGXAbortAlarmHandler()

static void JFWGXAbortAlarmHandler ( OSAlarm * ,
OSContext *  )
static

◆ JFWThreadAlarmHandler()

static void JFWThreadAlarmHandler ( OSAlarm * ,
OSContext *  )
static

◆ JUTChangeFrameBuffer()

void JUTChangeFrameBuffer ( void * buffer,
u16 height,
u16 width )
inline

◆ waitForTick()

static void waitForTick ( u32 ,
u16  )
static