Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
class | JFWAlarm |
class | JFWDisplay |
Typedefs | |
typedef struct _GXColor | GXColor |
typedef struct _GXRenderModeObj | GXRenderModeObj |
typedef void(* | JFWDisplayUnkFunc) (void) |
Functions | |
void | JUTChangeFrameBuffer (void *buffer, u16 height, u16 width) |
static void | JFWDrawDoneAlarm () |
static void | JFWThreadAlarmHandler (OSAlarm *, OSContext *) |
static void | JFWGXAbortAlarmHandler (OSAlarm *, OSContext *) |
static void | waitForTick (u32, u16) |
static void | diagnoseGpHang () |