Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JASCmdStack.h
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1#ifndef JASCMDSTACK_H
2#define JASCMDSTACK_H
3
5
6class JASTrack;
7
25
30struct JASPortCmd : JSULink<JASPortCmd> {
31 typedef void (*Command)(JASPortArgs*);
32
33 struct TPortHead : JSUList<JASPortCmd> {
34 inline TPortHead()
36 {
37 }
38
40
41 void execCommandOnce();
42 void execCommandStay();
43 };
44
45 /* 80291060 */ static void execAllCommand();
46
49
52};
53
54#endif /* JASCMDSTACK_H */
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition JSUList.h:96
Definition JASCmdStack.h:12
f32 _10
Definition JASCmdStack.h:17
f32 _14
Definition JASCmdStack.h:18
u32 _24
Definition JASCmdStack.h:22
u32 _04
Definition JASCmdStack.h:14
u32 _08
Definition JASCmdStack.h:15
f32 _1C
Definition JASCmdStack.h:20
f32 _18
Definition JASCmdStack.h:19
JASTrack * _00
Definition JASCmdStack.h:13
f32 _0C
Definition JASCmdStack.h:16
f32 _28
Definition JASCmdStack.h:23
f32 _20
Definition JASCmdStack.h:21
Definition JASCmdStack.h:33
~TPortHead()
Definition JASCmdStack.h:39
void execCommandStay()
Definition JASCmdStack.cpp:35
void execCommandOnce()
Definition JASCmdStack.cpp:22
TPortHead()
Definition JASCmdStack.h:34
Definition JASCmdStack.h:30
void(* Command)(JASPortArgs *)
Definition JASCmdStack.h:31
static TPortHead sCommandListStay
Definition JASCmdStack.h:51
Command _10
Definition JASCmdStack.h:47
static void execAllCommand()
Definition JASCmdStack.cpp:15
static TPortHead sCommandListOnce
Definition JASCmdStack.h:50
JASPortArgs * _14
Definition JASCmdStack.h:48
Definition JASTrack.h:23
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22