Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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GFTev.h
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1#ifndef GFTEV_H
2#define GFTEV_H
3
4#include <dolphin/gx.h>
5
7
8#endif /* GFTEV_H */
void GFSetTevColorS10(GXTevRegID reg, GXColorS10 color)
Definition GFTev.cpp:4
enum _GXTevRegID GXTevRegID
static SECTION_DATA u8 color[4]
Definition d_a_obj_crope.cpp:225
Definition GXStruct.h:31