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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | GDSetVtxDescv (const GXVtxDescList *attrPtr) |
void | GDSetVtxAttrFmtv (GXVtxFmt vtxfmt, const GXVtxAttrFmtList *list) |
void | GDSetArray (GXAttr attr, void *base_ptr, u8 stride) |
void | GDSetArrayRaw (GXAttr attr, u32 base_ptr_raw, u8 stride) |
void | GDPatchArrayPtr (void *base_ptr) |
void | GDSetTexCoordGen (GXTexCoordID dst_coord, GXTexGenType func, GXTexGenSrc src_param, u8 normalize, u32 postmtx) |
void | GDSetCullMode (GXCullMode mode) |
void | GDSetGenMode (u8 nTexGens, u8 nChans, u8 nTevs) |
void | GDSetGenMode2 (u8 nTexGens, u8 nChans, u8 nTevs, u8 nInds, GXCullMode cm) |
void | GDSetLPSize (u8 lineWidth, u8 pointSize, GXTexOffset lineOffset, GXTexOffset pointOffset, u8 lineHalfAspect) |
void | GDSetCoPlanar (u8 enable) |
void GDPatchArrayPtr | ( | void * | base_ptr | ) |
void GDSetCoPlanar | ( | u8 | enable | ) |
void GDSetCullMode | ( | GXCullMode | mode | ) |
void GDSetGenMode2 | ( | u8 | nTexGens, |
u8 | nChans, | ||
u8 | nTevs, | ||
u8 | nInds, | ||
GXCullMode | cm ) |
void GDSetLPSize | ( | u8 | lineWidth, |
u8 | pointSize, | ||
GXTexOffset | lineOffset, | ||
GXTexOffset | pointOffset, | ||
u8 | lineHalfAspect ) |
void GDSetTexCoordGen | ( | GXTexCoordID | dst_coord, |
GXTexGenType | func, | ||
GXTexGenSrc | src_param, | ||
u8 | normalize, | ||
u32 | postmtx ) |
void GDSetVtxAttrFmtv | ( | GXVtxFmt | vtxfmt, |
const GXVtxAttrFmtList * | list ) |
void GDSetVtxDescv | ( | const GXVtxDescList * | attrPtr | ) |