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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | AXARTSet3DDopplerScale (f32 scale) |
void | AXARTSet3DDistanceScale (f32 scale) |
void | AXART3DSound (AXART_3D *articulator) |
Variables | |
static u8 | __AXART3DPan [360] |
static u8 | __AXART3DSpan [360] |
static u8 | __AXART3DPanDPL2 [360] |
static u8 | __AXART3DItdL [360] |
static u8 | __AXART3DItdR [360] |
static u8 | __AXART3DSrc [360+1] |
static f32 | __AXART3DDopplerScale = 0 |
static f32 | __AXART3DDistanceScale = 0 |
void AXART3DSound | ( | AXART_3D * | articulator | ) |
void AXARTSet3DDistanceScale | ( | f32 | scale | ) |
void AXARTSet3DDopplerScale | ( | f32 | scale | ) |
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