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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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TRK_MINNOW_DOLPHIN
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Z2AudioLib
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Z2Audience.h
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Z2AudioArcLoader.h
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Z2AudioMgr.h
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Z2Calc.h
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Z2Creature.h
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Z2DebugSys.h
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Z2EnvSeMgr.h
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Z2FxLineMgr.h
Z2Instances.h
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Z2LinkMgr.h
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Z2Param.h
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Z2SceneMgr.h
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Z2SeMgr.h
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Z2SeqMgr.h
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Z2SoundHandles.h
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Z2SoundInfo.h
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Z2SoundMgr.h
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Z2SoundObject.h
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Z2SoundObjMgr.h
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Z2SoundStarter.h
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Z2SpeechMgr2.h
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Z2StatusMgr.h
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Z2WolfHowlMgr.h
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Z2Instances.h
Go to the documentation of this file.
1
#ifndef Z2INSTANCES_H
2
#define Z2INSTANCES_H
3
4
#include "
Z2AudioLib/Z2WolfHowlMgr.h
"
5
#include "
Z2AudioLib/Z2DebugSys.h
"
6
#include "
JSystem/JAudio2/JASAudioThread.h
"
7
#include "
JSystem/JAudio2/JAUSoundTable.h
"
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#define AUDIO_INSTANCES \
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template<> JASDefaultBankTable* JASGlobalInstance<JASDefaultBankTable>::sInstance; \
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template<> JASAudioThread* JASGlobalInstance<JASAudioThread>::sInstance; \
12
template<> Z2SeMgr* JASGlobalInstance<Z2SeMgr>::sInstance; \
13
template<> Z2SeqMgr* JASGlobalInstance<Z2SeqMgr>::sInstance; \
14
template<> Z2SceneMgr* JASGlobalInstance<Z2SceneMgr>::sInstance; \
15
template<> Z2StatusMgr* JASGlobalInstance<Z2StatusMgr>::sInstance; \
16
template<> Z2DebugSys* JASGlobalInstance<Z2DebugSys>::sInstance; \
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template<> JAISoundStarter* JASGlobalInstance<JAISoundStarter>::sInstance; \
18
template<> Z2SoundStarter* JASGlobalInstance<Z2SoundStarter>::sInstance; \
19
template<> Z2SpeechMgr2* JASGlobalInstance<Z2SpeechMgr2>::sInstance; \
20
template<> JAISeMgr* JASGlobalInstance<JAISeMgr>::sInstance; \
21
template<> JAISeqMgr* JASGlobalInstance<JAISeqMgr>::sInstance; \
22
template<> JAIStreamMgr* JASGlobalInstance<JAIStreamMgr>::sInstance; \
23
template<> Z2SoundMgr* JASGlobalInstance<Z2SoundMgr>::sInstance; \
24
template<> JAISoundInfo* JASGlobalInstance<JAISoundInfo>::sInstance; \
25
template<> JAUSoundTable* JASGlobalInstance<JAUSoundTable>::sInstance; \
26
template<> JAUSoundNameTable* JASGlobalInstance<JAUSoundNameTable>::sInstance; \
27
template<> JAUSoundInfo* JASGlobalInstance<JAUSoundInfo>::sInstance; \
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template<> Z2SoundInfo* JASGlobalInstance<Z2SoundInfo>::sInstance; \
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template<> Z2SoundObjMgr* JASGlobalInstance<Z2SoundObjMgr>::sInstance; \
30
template<> Z2Audience* JASGlobalInstance<Z2Audience>::sInstance; \
31
template<> Z2FxLineMgr* JASGlobalInstance<Z2FxLineMgr>::sInstance; \
32
template<> Z2EnvSeMgr* JASGlobalInstance<Z2EnvSeMgr>::sInstance; \
33
template<> Z2SpeechMgr* JASGlobalInstance<Z2SpeechMgr>::sInstance; \
34
template<> Z2WolfHowlMgr* JASGlobalInstance<Z2WolfHowlMgr>::sInstance;
35
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#endif
JASAudioThread.h
JAUSoundTable.h
Z2DebugSys.h
Z2WolfHowlMgr.h
include
Z2AudioLib
Z2Instances.h
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