Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JMATrigonometric.h File Reference

Go to the source code of this file.

Classes

struct  JMath::TAngleConstant_< f32 >
 
struct  JMath::TSinCosTable< N, T >
 
struct  JMath::TAtanTable
 
struct  JMath::TAsinAcosTable< N, T >
 

Namespaces

namespace  JMath
 

Functions

f32 JMath::acosDegree (f32 x)
 
f32 JMACosShort (s16 v)
 
f32 JMASinShort (s16 v)
 
f32 JMASCos (s16 v)
 
f32 JMASSin (s16 v)
 
f32 JMASinLap (f32 v)
 
f32 JMASinDegree (f32 degree)
 
f32 JMACosDegree (f32 degree)
 
f32 JMASinRadian (f32 radian)
 

Variables

TSinCosTable< 13, f32JMath::sincosTable_
 
TAtanTable JMath::atanTable_
 
TAsinAcosTable< 1024, f32JMath::asinAcosTable_
 

Function Documentation

◆ JMACosDegree()

f32 JMACosDegree ( f32 degree)
inline

◆ JMACosShort()

f32 JMACosShort ( s16 v)
inline

◆ JMASCos()

f32 JMASCos ( s16 v)
inline

◆ JMASinDegree()

f32 JMASinDegree ( f32 degree)
inline

◆ JMASinLap()

f32 JMASinLap ( f32 v)
inline

◆ JMASinRadian()

f32 JMASinRadian ( f32 radian)
inline

◆ JMASinShort()

f32 JMASinShort ( s16 v)
inline

◆ JMASSin()

f32 JMASSin ( s16 v)
inline