Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static JAUSectionHeap * | JAUNewSectionHeap (JKRSolidHeap *heap, bool param_1) |
JAUSectionHeap * | JAUNewSectionHeap (bool param_0) |
Variables | |
static SECTION_DEAD char const *const | stringBase_8039B950 = "index out of range of bitset::reset" |
static SECTION_DEAD char const *const | stringBase_8039B974 = "index out of range of bitset::test" |
static SECTION_DEAD char const *const | stringBase_8039B997 = "index out of range of bitset::set" |
static SECTION_DEAD char const *const | pad_8039B9B9 = "\0\0\0\0\0\0" |
JAUSectionHeap * JAUNewSectionHeap | ( | bool | param_0 | ) |
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