Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static void | Dsp_Update_Request () |
void | __DSPHandler (__OSInterrupt interrupt, OSContext *context) |
void | DsyncFrame2 (u32 param_0, u32 param_1, u32 param_2) |
static void | DsyncFrame3 (u32 param_0, u32 param_1, u32 param_2, u32 param_3, u32 param_4) |
bool | Dsp_Running_Check () |
void | Dsp_Running_Start () |
Variables | |
static vu8 | struct_80451308 |
static u8 | struct_80451309 |
DSPTaskInfo * | DSP_prior_task |
static u32 | sync_stack [5] |
u8 | data_80451310 [8] |
u8 | data_80451318 [8] |
u8 | data_80451320 [8] |
u8 | data_80451328 [8] |
void __DSPHandler | ( | __OSInterrupt | interrupt, |
OSContext * | context | ||
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bool Dsp_Running_Check | ( | ) |
void Dsp_Running_Start | ( | ) |
u8 data_80451310[8] |
u8 data_80451318[8] |
u8 data_80451320[8] |
u8 data_80451328[8] |
DSPTaskInfo* DSP_prior_task |
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