Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | DSPReleaseHalt2 (u32 msg) |
static void | setup_callback (u16 param_0) |
void | DsetupTable (u32 param_0, u32 param_1, u32 param_2, u32 param_3, u32 param_4) |
void | DsetMixerLevel (f32 level) |
void | DsyncFrame2ch (u32 param_0, u32 param_1, u32 param_2) |
void | DsyncFrame4ch (u32 param_0, u32 param_1, u32 param_2, u32 param_3, u32 param_4) |
Variables | |
static volatile BOOL | flag |
static u16 | DSP_MIXERLEVEL = 0x4000 |
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static |