Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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GDEV_Stubs.h File Reference

Go to the source code of this file.

Functions

int gdev_cc_initialize (void *inputPendingPtrRef, AmcEXICallback monitorCallback)
 
int gdev_cc_shutdown ()
 
int gdev_cc_open ()
 
int gdev_cc_close ()
 
int gdev_cc_read (u8 *data, int size)
 
int gdev_cc_write (const u8 *bytes, int length)
 
int gdev_cc_pre_continue ()
 
int gdev_cc_post_stop ()
 
int gdev_cc_peek ()
 
int gdev_cc_initinterrupts ()
 

Function Documentation

◆ gdev_cc_close()

int gdev_cc_close ( )

◆ gdev_cc_initialize()

int gdev_cc_initialize ( void inputPendingPtrRef,
AmcEXICallback  monitorCallback 
)

◆ gdev_cc_initinterrupts()

int gdev_cc_initinterrupts ( )

◆ gdev_cc_open()

int gdev_cc_open ( )

◆ gdev_cc_peek()

int gdev_cc_peek ( )

◆ gdev_cc_post_stop()

int gdev_cc_post_stop ( )

◆ gdev_cc_pre_continue()

int gdev_cc_pre_continue ( )

◆ gdev_cc_read()

int gdev_cc_read ( u8 data,
int  size 
)

◆ gdev_cc_shutdown()

int gdev_cc_shutdown ( )

◆ gdev_cc_write()

int gdev_cc_write ( const u8 bytes,
int  length 
)