Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Classes | |
struct | JGadget::vector |
struct | JGadget::TAllocator< T > |
struct | JGadget::TAllocator__template0 |
struct | JGadget::TVector< T, Allocator > |
struct | JGadget::TVector< T, Allocator >::TDestructed_deallocate_ |
struct | JGadget::TVector__template0 |
struct | JGadget::TVector_pointer_void |
Namespaces | |
namespace | JGadget |
Typedefs | |
typedef u32(* | JGadget::extendFunc) (u32, u32, u32) |
Functions | |
void | extend_default__Q27JGadget6vectorFUlUlUl () |
void | func_802DCCD0 () |
void | __dt__Q27JGadget20TVector_pointer_voidFv () |
void | insert__Q27JGadget20TVector_pointer_voidFPPvRCPv () |
void | erase__Q27JGadget20TVector_pointer_voidFPPvPPv () |
void | func_802DCE1C (void *_this, void **, u32, void *const &) |
void | func_802DCE8C (void *_this, void **, u32) |
void | func_802DD130 (void *_this, void **, void *const &) |
void * | __nw__FUl () |
void | __dl__FPv () |
void | _savegpr_27 () |
void | _savegpr_29 () |
void | _restgpr_27 () |
void | _restgpr_29 () |
void __dl__FPv | ( | ) |
void __dt__Q27JGadget20TVector_pointer_voidFv | ( | ) |
void * __nw__FUl | ( | ) |
void _restgpr_27 | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_27 | ( | ) |
void _savegpr_29 | ( | ) |
void erase__Q27JGadget20TVector_pointer_voidFPPvPPv | ( | ) |
void extend_default__Q27JGadget6vectorFUlUlUl | ( | ) |
void func_802DCCD0 | ( | ) |
void insert__Q27JGadget20TVector_pointer_voidFPPvRCPv | ( | ) |