Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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__init_cpp_exceptions.cpp File Reference

Functions

void __init_cpp_exceptions (void)
 
void __fini_cpp_exceptions (void)
 
void __destroy_global_chain (void)
 
void __unregister_fragment (int)
 
int __register_fragment (struct __eti_init_info *info, char *TOC)
 
static asm charGetR2 ()
 
 __declspec (section ".ctors") extern void *const __init_cpp_exceptions_reference
 
 __declspec (section ".dtors") extern void *const __destroy_global_chain_reference = __fini_cpp_exceptions
 

Variables

static int fragmentID = -2
 

Function Documentation

◆ __declspec() [1/2]

__declspec ( section ".ctors"  ) const

◆ __declspec() [2/2]

__declspec ( section ".dtors"  ) const = __fini_cpp_exceptions

◆ __destroy_global_chain()

void __destroy_global_chain ( void  )
extern

◆ __fini_cpp_exceptions()

void __fini_cpp_exceptions ( void  )
extern

◆ __init_cpp_exceptions()

void __init_cpp_exceptions ( void  )
extern

◆ __register_fragment()

int __register_fragment ( struct __eti_init_info info,
char TOC 
)
extern

◆ __unregister_fragment()

void __unregister_fragment ( int  )
extern

◆ GetR2()

static asm char * GetR2 ( )
static

Variable Documentation

◆ fragmentID

int fragmentID = -2
static