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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
asm void | __div2u (void) |
asm void | __div2i (void) |
asm void | __mod2u (void) |
asm void | __mod2i (void) |
asm void | __shl2i (void) |
asm void | __shr2u (void) |
asm void | __shr2i (void) |
asm void | __cvt_dbl_usll (void) |
void | SAVE_FPR (14) |
asm u32 | __cvt_fp2unsigned (register f64 d) |
static asm void | __save_fpr (void) |
static asm void | __restore_fpr (void) |
static asm void | __save_gpr (void) |
static asm void | __restore_gpr (void) |
asm void | __cvt_sll_flt (void) |
asm void __cvt_dbl_usll | ( | void | ) |
asm void __cvt_sll_flt | ( | void | ) |
asm void __div2i | ( | void | ) |
asm void __div2u | ( | void | ) |
asm void __mod2i | ( | void | ) |
asm void __mod2u | ( | void | ) |
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asm void __shl2i | ( | void | ) |
asm void __shr2i | ( | void | ) |
asm void __shr2u | ( | void | ) |
void SAVE_FPR | ( | 14 | ) |