Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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UDP_Stubs.h
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1#ifndef OS_DOLPHIN_UDP_STUBS_H
2#define OS_DOLPHIN_UDP_STUBS_H
3
4#include "dolphin/os.h"
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
12int udp_cc_open(void);
13int udp_cc_close(void);
14int udp_cc_read(u8* dest, int size);
15int udp_cc_write(const u8* src, int size);
16int udp_cc_peek(void);
19
20#ifdef __cplusplus
21}
22#endif
23
24#endif /* OS_DOLPHIN_UDP_STUBS_H */
void(* __OSInterruptHandler)(__OSInterrupt interrupt, OSContext *context)
Definition OSInterrupt.h:112
int udp_cc_close(void)
int udp_cc_write(const u8 *src, int size)
int udp_cc_peek(void)
int udp_cc_shutdown(void)
int udp_cc_initialize(void *flagOut, __OSInterruptHandler handler)
int udp_cc_pre_continue(void)
int udp_cc_open(void)
int udp_cc_read(u8 *dest, int size)
int udp_cc_post_stop(void)
T cLib_calcTimer(T *value)
Definition c_lib.h:74
unsigned char u8
Definition types.h:8