Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
static f32 | dolsqrtf (f32 x) |
static void | ClampStick (s8 *px, s8 *py, s8 max, s8 xy, s8 min) |
static void | ClampCircle (s8 *px, s8 *py, s8 radius, s8 min) |
void | ClampTrigger (u8 *trigger, u8 min, u8 max) |
void | PADClamp (PADStatus *status) |
void | PADClampCircle (PADStatus *status) |
Variables | |
static const PADClampRegion | ClampRegion |
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static |