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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | clearIndex__6JUTXfbFv () |
void | common_init__6JUTXfbFi () |
void | __ct__6JUTXfbFPC16_GXRenderModeObjP7JKRHeapQ26JUTXfb10EXfbNumber () |
void | __dt__6JUTXfbFv () |
void | delXfb__6JUTXfbFi () |
void | createManager__6JUTXfbFP7JKRHeapQ26JUTXfb10EXfbNumber () |
void | destroyManager__6JUTXfbFv () |
void | initiate__6JUTXfbFUsUsP7JKRHeapQ26JUTXfb10EXfbNumber () |
void * | __nw__FUl () |
void * | __nwa__FUlP7JKRHeapi () |
void | __dl__FPv () |
void | _savegpr_27 () |
void | _savegpr_28 () |
void | _savegpr_29 () |
void | _restgpr_27 () |
void | _restgpr_28 () |
void | _restgpr_29 () |
Variables | |
u8 | sManager__6JUTXfb [4+4] |
u8 | sSystemHeap__7JKRHeap [4] |
u8 | sManager__8JUTVideo [4] |
void __ct__6JUTXfbFPC16_GXRenderModeObjP7JKRHeapQ26JUTXfb10EXfbNumber | ( | ) |
void __dl__FPv | ( | ) |
void __dt__6JUTXfbFv | ( | ) |
void * __nw__FUl | ( | ) |
void * __nwa__FUlP7JKRHeapi | ( | ) |
void _restgpr_27 | ( | ) |
void _restgpr_28 | ( | ) |
void _restgpr_29 | ( | ) |
void _savegpr_27 | ( | ) |
void _savegpr_28 | ( | ) |
void _savegpr_29 | ( | ) |
void clearIndex__6JUTXfbFv | ( | ) |
void common_init__6JUTXfbFi | ( | ) |
void createManager__6JUTXfbFP7JKRHeapQ26JUTXfb10EXfbNumber | ( | ) |
void delXfb__6JUTXfbFi | ( | ) |
void destroyManager__6JUTXfbFv | ( | ) |
void initiate__6JUTXfbFUsUsP7JKRHeapQ26JUTXfb10EXfbNumber | ( | ) |
u8 sManager__6JUTXfb[4+4] |
u8 sManager__8JUTVideo[4] |
u8 sSystemHeap__7JKRHeap[4] |