Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DSys.h File Reference

Go to the source code of this file.

Classes

struct  J3DTexCoordScaleInfo
 
struct  J3DSys
 

Enumerations

enum  J3DError { kJ3DError_Success = 0 , kJ3DError_Alloc = 4 }
 
enum  J3DSysDrawBuf { J3DSysDrawBuf_Opa , J3DSysDrawBuf_Xlu , J3DSysDrawBuf_MAX }
 
enum  J3DSysFlag { J3DSysFlag_SkinPosCpu = 0x00000004 , J3DSysFlag_SkinNrmCpu = 0x00000008 , J3DSysFlag_PostTexMtx = 0x40000000 }
 

Variables

u32 j3dDefaultViewNo
 
J3DSys j3dSys
 

Enumeration Type Documentation

◆ J3DError

enum J3DError
Enumerator
kJ3DError_Success 
kJ3DError_Alloc 

◆ J3DSysDrawBuf

Enumerator
J3DSysDrawBuf_Opa 
J3DSysDrawBuf_Xlu 
J3DSysDrawBuf_MAX 

◆ J3DSysFlag

enum J3DSysFlag
Enumerator
J3DSysFlag_SkinPosCpu 
J3DSysFlag_SkinNrmCpu 
J3DSysFlag_PostTexMtx 

Variable Documentation

◆ j3dDefaultViewNo

u32 j3dDefaultViewNo
extern

◆ j3dSys

J3DSys j3dSys
extern