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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| static void | __SYNAddSynthToList (SYNSYNTH *synth) |
| static void | __SYNRemoveSynthFromList (SYNSYNTH *synth) |
| void | SYNInit (void) |
| void | SYNQuit (void) |
| void | SYNRunAudioFrame (void) |
| void | SYNInitSynth (SYNSYNTH *synth, void *wavetable, u32 aramBase, u32 zeroBase, u32 priorityVoiceAlloc, u32 priorityNoteOn, u32 priorityNoteRelease) |
| void | SYNQuitSynth (SYNSYNTH *synth) |
| void | SYNMidiInput (SYNSYNTH *synth, u8 *input) |
| void | SYNSetMasterVolume (SYNSYNTH *synth, s32 dB) |
| s32 | SYNGetMasterVolume (SYNSYNTH *synth) |
| u32 | SYNGetActiveNotes (SYNSYNTH *synth) |
Variables | |
| SYNSYNTH * | __SYNSynthList |
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static |
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static |
| void SYNInit | ( | void | ) |
| void SYNInitSynth | ( | SYNSYNTH * | synth, |
| void * | wavetable, | ||
| u32 | aramBase, | ||
| u32 | zeroBase, | ||
| u32 | priorityVoiceAlloc, | ||
| u32 | priorityNoteOn, | ||
| u32 | priorityNoteRelease ) |
| void SYNQuit | ( | void | ) |
| void SYNQuitSynth | ( | SYNSYNTH * | synth | ) |
| void SYNRunAudioFrame | ( | void | ) |
| SYNSYNTH* __SYNSynthList |