Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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VIPositionInfo Struct Reference

#include <vi.h>

+ Collaboration diagram for VIPositionInfo:

Public Attributes

u16 dispPosX
 
u16 dispPosY
 
u16 dispSizeX
 
u16 dispSizeY
 
u16 adjDispPosX
 
u16 adjDispPosY
 
u16 adjDispSizeY
 
u16 adjPanPosY
 
u16 adjPanSizeY
 
u16 fbSizeX
 
u16 fbSizeY
 
u16 panPosX
 
u16 panPosY
 
u16 panSizeX
 
u16 panSizeY
 
VIXFBMode xfbMode
 
u32 nonInter
 
u32 tv
 
u8 wordPerLine
 
u8 std
 
u8 wpl
 
u32 bufAddr
 
u32 tfbb
 
u32 bfbb
 
u8 xof
 
BOOL isBlack
 
BOOL is3D
 
u32 rbufAddr
 
u32 rtfbb
 
u32 rbfbb
 
VITimingInfotiming
 

Member Data Documentation

◆ adjDispPosX

u16 VIPositionInfo::adjDispPosX

◆ adjDispPosY

u16 VIPositionInfo::adjDispPosY

◆ adjDispSizeY

u16 VIPositionInfo::adjDispSizeY

◆ adjPanPosY

u16 VIPositionInfo::adjPanPosY

◆ adjPanSizeY

u16 VIPositionInfo::adjPanSizeY

◆ bfbb

u32 VIPositionInfo::bfbb

◆ bufAddr

u32 VIPositionInfo::bufAddr

◆ dispPosX

u16 VIPositionInfo::dispPosX

◆ dispPosY

u16 VIPositionInfo::dispPosY

◆ dispSizeX

u16 VIPositionInfo::dispSizeX

◆ dispSizeY

u16 VIPositionInfo::dispSizeY

◆ fbSizeX

u16 VIPositionInfo::fbSizeX

◆ fbSizeY

u16 VIPositionInfo::fbSizeY

◆ is3D

BOOL VIPositionInfo::is3D

◆ isBlack

BOOL VIPositionInfo::isBlack

◆ nonInter

u32 VIPositionInfo::nonInter

◆ panPosX

u16 VIPositionInfo::panPosX

◆ panPosY

u16 VIPositionInfo::panPosY

◆ panSizeX

u16 VIPositionInfo::panSizeX

◆ panSizeY

u16 VIPositionInfo::panSizeY

◆ rbfbb

u32 VIPositionInfo::rbfbb

◆ rbufAddr

u32 VIPositionInfo::rbufAddr

◆ rtfbb

u32 VIPositionInfo::rtfbb

◆ std

u8 VIPositionInfo::std

◆ tfbb

u32 VIPositionInfo::tfbb

◆ timing

VITimingInfo* VIPositionInfo::timing

◆ tv

u32 VIPositionInfo::tv

◆ wordPerLine

u8 VIPositionInfo::wordPerLine

◆ wpl

u8 VIPositionInfo::wpl

◆ xfbMode

VIXFBMode VIPositionInfo::xfbMode

◆ xof

u8 VIPositionInfo::xof

The documentation for this struct was generated from the following file: