5#define VERSION_GCN_USA 0
6#define VERSION_GCN_PAL 1
7#define VERSION_GCN_JPN 2
8#define VERSION_WII_USA_R0 3
9#define VERSION_WII_USA_R2 4
10#define VERSION_WII_PAL 5
11#define VERSION_WII_JPN 6
12#define VERSION_WII_KOR 7
13#define VERSION_WII_USA_KIOSK 8
14#define VERSION_WII_PAL_KIOSK 9
15#define VERSION_SHIELD 10
16#define VERSION_SHIELD_PROD 11
17#define VERSION_SHIELD_DEBUG 12
19#define PLATFORM_GCN (VERSION >= VERSION_GCN_USA && VERSION <= VERSION_GCN_JPN)
20#define PLATFORM_WII (VERSION >= VERSION_WII_USA_R0 && VERSION <= VERSION_WII_PAL_KIOSK)
21#define PLATFORM_SHIELD (VERSION >= VERSION_SHIELD && VERSION <= VERSION_SHIELD_DEBUG)
23#define REGION_USA (VERSION == VERSION_GCN_USA || VERSION == VERSION_WII_USA_R0 || VERSION == VERSION_WII_USA_R2 || VERSION == VERSION_WII_USA_KIOSK)
24#define REGION_PAL (VERSION == VERSION_GCN_PAL || VERSION == VERSION_WII_PAL || VERSION == VERSION_WII_PAL_KIOSK)
25#define REGION_JPN (VERSION == VERSION_GCN_JPN || VERSION == VERSION_WII_JPN)
26#define REGION_KOR (VERSION == VERSION_WII_KOR)
27#define REGION_CHN (VERSION == VERSION_SHIELD || VERSION == VERSION_SHIELD_PROD || VERSION == VERSION_SHIELD_DEBUG)
34#define MSL_INLINE inline
36#define ARRAY_SIZE(o) (s32)(sizeof(o) / sizeof(o[0]))
37#define ARRAY_SIZEU(o) (sizeof(o) / sizeof(o[0]))
40#define ALIGN_PREV(X, N) ((X) & ~((N)-1))
42#define ALIGN_NEXT(X, N) ALIGN_PREV(((X) + (N)-1), N)
43#define IS_ALIGNED(X, N) (((X) & ((N)-1)) == 0)
44#define IS_NOT_ALIGNED(X, N) (((X) & ((N)-1)) != 0)
46#define ROUND(n, a) (((u32)(n) + (a)-1) & ~((a)-1))
47#define TRUNC(n, a) (((u32)(n)) & ~((a)-1))
51#define UNUSED(x) ((void)(x))
55#define decltype __decltype__
59#define _SDA_BASE_(dummy) 0
60#define _SDA2_BASE_(dummy) 0
63#define GLUE(a, b) a##b
64#define GLUE2(a, b) GLUE(a, b)
66#if VERSION == VERSION_GCN_USA
67#define STATIC_ASSERT(cond) typedef char GLUE2(static_assertion_failed, __LINE__)[(cond) ? 1 : -1]
69#define STATIC_ASSERT(...)
72#define STATIC_ASSERT(...)
86#define FAST_DIV(x, n) (x >> (n / 2))
88#define SQUARE(x) ((x) * (x))
90#define POINTER_ADD_TYPE(type_, ptr_, offset_) ((type_)((unsigned long)(ptr_) + (unsigned long)(offset_)))
91#define POINTER_ADD(ptr_, offset_) POINTER_ADD_TYPE(__typeof__(ptr_), ptr_, offset_)
94static const float INF = 2000000000.0f;
97#define DEAD_STRING(s) OSReport(s)
99#define READU32_BE(ptr, offset) \
100 (((u32)ptr[offset] << 24) | ((u32)ptr[offset + 1] << 16) | ((u32)ptr[offset + 2] << 8) | (u32)ptr[offset + 3]);
104#define NO_INLINE __attribute__((never_inline))
111#define FORCE_DONT_INLINE \
112 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
113 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
114 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
115 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
116 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
117 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
118 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
119 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
120 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
121 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
122 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
123 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
124 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
125 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
126 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; \
127 (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0; (void*)0;
130#define SJIS(character, value) character
132#define SJIS(character, value) ((u32)value)
143 #define UNSET_FLAG(var, flag, type) (var) &= (type)~(flag)
145 #define UNSET_FLAG(var, flag, type) (var) &= ~(flag)
152#define FABSF std::fabsf
int __rlwimi(int, int, int, int, int)
static const float INF
Definition global.h:94
int __cntlzw(unsigned int)
void * __memcpy(void *, const void *, int)