Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dispatch.h
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1#ifndef METROTRK_PORTABLE_DISPATCH_H
2#define METROTRK_PORTABLE_DISPATCH_H
3
4#include "dolphin/types.h"
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10#define TRK_DISPATCH_CMD_CONNECT 1 /* Connect to the console */
11#define TRK_DISPATCH_CMD_DISCONNECT 2 /* Disconnect from the console */
12#define TRK_DISPATCH_CMD_RESET 3 /* Reset the debugger */
13#define TRK_DISPATCH_CMD_GETVERSION 4 /* Get debugger version */
14#define TRK_DISPATCH_CMD_GETSUPPORTMASK 5 /* Get Support Mask */
15#define TRK_DISPATCH_CMD_OVERRIDE 7 /* Override? */
16#define TRK_DISPATCH_CMD_READMEM 16 /* Reading from memory */
17#define TRK_DISPATCH_CMD_WRITEMEM 17 /* Writing to memory */
18#define TRK_DISPATCH_CMD_READREGS 18 /* Read a register value */
19#define TRK_DISPATCH_CMD_WRITEREGS 19 /* Set a register */
20#define TRK_DISPATCH_CMD_SETOPTION 23 /* Set an option? */
21#define TRK_DISPATCH_CMD_CONTINUE 24 /* Continue debugging */
22#define TRK_DISPATCH_CMD_STEP 25 /* Step through an instruction */
23#define TRK_DISPATCH_CMD_STOP 26 /* Stop the debugger */
24
25typedef struct TRKBuffer TRKBuffer;
26
28
29#ifdef __cplusplus
30}
31#endif
32
33#endif /* METROTRK_PORTABLE_DISPATCH_H */
static OSTime buffer
Definition ai.c:202
BOOL TRKDispatchMessage(TRKBuffer *buffer)
Definition dispatch.c:16
Definition trk.h:203
int BOOL
Definition types.h:27