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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| void | DBInit (void) |
| BOOL | DBIsDebuggerPresent (void) |
| void | __DBExceptionDestinationAux (void) |
| asm void | __DBExceptionDestination (void) |
| BOOL | __DBIsExceptionMarked (__OSException exception) |
| void | __DBMarkException (__OSException exception, int value) |
| void | __DBSetPresent (u32 value) |
| void | DBPrintf (char *str,...) |
Variables | |
| u8 | DBStack [0x1000] |
| u8 * | DBStackEnd = DBStack + (sizeof(DBStack) - 8) |
| BOOL | DBVerbose |
| DBInterface * | __DBInterface |
| asm void __DBExceptionDestination | ( | void | ) |
| void __DBExceptionDestinationAux | ( | void | ) |
| BOOL __DBIsExceptionMarked | ( | __OSException | exception | ) |
| void __DBMarkException | ( | __OSException | exception, |
| int | value ) |
| void __DBSetPresent | ( | u32 | value | ) |
| void DBInit | ( | void | ) |
| BOOL DBIsDebuggerPresent | ( | void | ) |
| void DBPrintf | ( | char * | str, |
| ... ) |
| DBInterface* __DBInterface |
| u8 DBStack[0x1000] |
| BOOL DBVerbose |