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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | DBInit (void) |
BOOL | DBIsDebuggerPresent (void) |
void | __DBExceptionDestinationAux (void) |
asm void | __DBExceptionDestination (void) |
BOOL | __DBIsExceptionMarked (__OSException exception) |
void | __DBMarkException (__OSException exception, int value) |
void | __DBSetPresent (u32 value) |
void | DBPrintf (char *str,...) |
Variables | |
u8 | DBStack [0x1000] |
u8 * | DBStackEnd = DBStack + (sizeof(DBStack) - 8) |
BOOL | DBVerbose |
DBInterface * | __DBInterface |
asm void __DBExceptionDestination | ( | void | ) |
void __DBExceptionDestinationAux | ( | void | ) |
BOOL __DBIsExceptionMarked | ( | __OSException | exception | ) |
void __DBMarkException | ( | __OSException | exception, |
int | value ) |
void __DBSetPresent | ( | u32 | value | ) |
void DBInit | ( | void | ) |
BOOL DBIsDebuggerPresent | ( | void | ) |
void DBPrintf | ( | char * | str, |
... ) |
DBInterface* __DBInterface |
u8 DBStack[0x1000] |
BOOL DBVerbose |