Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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s_basic.h
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1#ifndef S_BASIC_H
2#define S_BASIC_H
3
4#include <types.h>
5
6void sBs_FillArea_s(void* pPtr, u32 pNumBytes, s16 pValue);
7void sBs_ClearArea(void* pPtr, u32 pNumBytes);
8
9#endif /* S_BASIC_H */
void sBs_FillArea_s(void *pPtr, u32 pNumBytes, s16 pValue)
Definition s_basic.cpp:3
void sBs_ClearArea(void *pPtr, u32 pNumBytes)
Definition s_basic.cpp:11