Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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s_basic.h
Go to the documentation of this file.
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#ifndef S_BASIC_H
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#define S_BASIC_H
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#include "
dolphin/types.h
"
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void
sBs_FillArea_s
(
void
*
pPtr
,
u32
pNumBytes
,
s16
pValue
);
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void
sBs_ClearArea
(
void
*
pPtr
,
u32
pNumBytes
);
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#endif
/* S_BASIC_H */
cLib_calcTimer
T cLib_calcTimer(T *value)
Definition
c_lib.h:74
sBs_FillArea_s
void sBs_FillArea_s(void *pPtr, u32 pNumBytes, s16 pValue)
Definition
s_basic.cpp:9
sBs_ClearArea
void sBs_ClearArea(void *pPtr, u32 pNumBytes)
Definition
s_basic.cpp:18
types.h
u32
unsigned long u32
Definition
types.h:10
s16
signed short s16
Definition
types.h:5
include
SSystem
SStandard
s_basic.h
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