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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JUTTexture Member List

This is the complete list of members for JUTTexture, including all inherited members.

attachPalette(JUTPalette *)JUTTexture
field_0x2cJUTTextureprivate
field_0x3cJUTTextureprivate
getCaptureFlag() constJUTTextureinline
getEmbPaletteDelFlag() constJUTTextureinline
getFormat() constJUTTextureinline
getHeight() constJUTTextureinline
getTexInfo() constJUTTextureinline
getTlutName() constJUTTextureinline
getTransparency()JUTTextureinline
getWidth() constJUTTextureinline
init()JUTTexture
initTexObj(_GXTlut)JUTTexture
initTexObj()JUTTexture
JUTTexture()JUTTextureinline
JUTTexture(const ResTIMG *p_timg, u8 param_1)JUTTextureinline
load(_GXTexMapID)JUTTexture
mEmbPaletteJUTTextureprivate
mFlagsJUTTextureprivate
mLODBiasJUTTextureprivate
mMagFilterJUTTextureprivate
mMaxLODJUTTextureprivate
mMinFilterJUTTextureprivate
mMinLODJUTTextureprivate
mTexDataJUTTextureprivate
mTexInfoJUTTextureprivate
mTexObjJUTTextureprivate
mTlutNameJUTTextureprivate
mWrapSJUTTextureprivate
mWrapTJUTTextureprivate
operator!=(const JUTTexture &other)JUTTextureinline
operator==(const JUTTexture &other)JUTTextureinline
setCaptureFlag(bool flag)JUTTextureinline
setEmbPaletteDelFlag(bool flag)JUTTextureinline
storeTIMG(ResTIMG const *, JUTPalette *, _GXTlut)JUTTexture
storeTIMG(ResTIMG const *, u8)JUTTexture
storeTIMG(ResTIMG const *, JUTPalette *)JUTTexture
~JUTTexture()JUTTexture