Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
Z2StatusMgr Member List

This is the complete list of members for Z2StatusMgr, including all inherited members.

checkDayTime()Z2StatusMgr
field_0x03Z2StatusMgr
field_0x14Z2StatusMgr
getCameraInWaterDepth()Z2StatusMgrinline
getCameraInWaterDepthRatio()Z2StatusMgrinline
getCameraMapInfo(u32 info)Z2StatusMgrinline
getDemoStatus()Z2StatusMgrinline
getHour()Z2StatusMgrinline
heartGaugeOn()Z2StatusMgr
isHeartGuageOn()Z2StatusMgrinline
isMovieDemo()Z2StatusMgr
isPaused()Z2StatusMgrinline
mCameraInWaterDepthRatioZ2StatusMgr
mCameraMapInfoZ2StatusMgr
mDemoStatusZ2StatusMgr
menuIn()Z2StatusMgr
menuOut()Z2StatusMgr
mEventBitZ2StatusMgr
mHeartGaugeOnZ2StatusMgr
mHourZ2StatusMgr
mMinuteZ2StatusMgr
mPauseFlagZ2StatusMgr
mPolygonPositionZ2StatusMgr
mTimeZ2StatusMgr
mUnderwaterDepthZ2StatusMgr
mWeekdayZ2StatusMgr
processHeartGaugeSound()Z2StatusMgr
processTime()Z2StatusMgr
setCameraGroupInfo(u8)Z2StatusMgr
setCameraInWaterDepth(f32 depth)Z2StatusMgr
setCameraPolygonPos(Vec *polygonPos)Z2StatusMgr
setDemoName(char *demoName)Z2StatusMgr
setEventBit(void *eventBit)Z2StatusMgr
setHour(s32 hour)Z2StatusMgrinline
setMinute(s32 min)Z2StatusMgrinline
setPauseFlag(u8 flag)Z2StatusMgrinline
setWeekday(s32 day)Z2StatusMgrinline
talkIn()Z2StatusMgr
talkOut()Z2StatusMgr
Z2StatusMgr()Z2StatusMgr