54#if VERSION != VERSION_SHIELD_DEBUG
STATIC_ASSERT(sizeof(Z2AudioMgr)==0x138C)
Z2AudioMgr * Z2GetAudioMgr()
Definition Z2AudioMgr.h:58
Definition JKRArchive.h:57
Definition JKRSolidHeap.h:10
Definition Z2AudioMgr.h:21
static Z2AudioMgr * getInterface()
Definition Z2AudioMgr.h:36
Z2FxLineMgr mFxLineMgr
Definition Z2AudioMgr.h:48
virtual bool startSound(JAISoundID soundID, JAISoundHandle *handle, const JGeometry::TVec3< f32 > *posPtr)
Definition Z2AudioMgr.cpp:205
Z2AudioMgr()
Definition Z2AudioMgr.cpp:23
void zeldaGFrameWork()
Definition Z2AudioMgr.cpp:151
bool mResettingFlag
Definition Z2AudioMgr.h:40
void resetProcess(u32, bool)
Definition Z2AudioMgr.cpp:176
~Z2AudioMgr()
Definition Z2AudioMgr.h:24
Z2SoundMgr mSoundMgr
Definition Z2AudioMgr.h:44
void gframeProcess()
Definition Z2AudioMgr.cpp:163
Z2SoundInfo mSoundInfo
Definition Z2AudioMgr.h:45
Z2Audience mAudience
Definition Z2AudioMgr.h:46
void resetRecover()
Definition Z2AudioMgr.cpp:184
bool startLevelSound(JAISoundID soundID, JAISoundHandle *handle, const JGeometry::TVec3< f32 > *posPtr)
Definition Z2AudioMgr.cpp:214
bool hasReset() const
Definition Z2AudioMgr.cpp:200
void setOutputMode(u32 mode)
Definition Z2AudioMgr.cpp:145
Z2DebugSys mDebugSys
Definition Z2AudioMgr.h:50
JASAudioReseter mAudioReseter
Definition Z2AudioMgr.h:42
bool isResetting()
Definition Z2AudioMgr.h:34
bool field_0x519
Definition Z2AudioMgr.h:41
static Z2AudioMgr * mAudioMgrPtr
Definition Z2AudioMgr.h:37
Z2SpeechMgr2 mSpeechMgr
Definition Z2AudioMgr.h:47
Z2SoundStarter mSoundStarter
Definition Z2AudioMgr.h:43
Definition Z2SceneMgr.h:9
Definition Z2SoundInfo.h:9
Definition Z2SoundMgr.h:10
Definition Z2SoundObjMgr.h:85
u32 mode
Definition GXTev.c:56
unsigned long u32
Definition types.h:12
Definition JASAudioReseter.h:10
Definition JGeometry.h:75
Definition Z2Audience.h:199
Definition Z2DebugSys.h:40
Definition Z2FxLineMgr.h:33
Definition Z2SoundStarter.h:6
Definition Z2SpeechMgr2.h:20
Definition Z2StatusMgr.h:7