Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daObj_BouMato_c Class Reference

Stick Target. More...

#include <d_a_obj_boumato.h>

+ Inheritance diagram for daObj_BouMato_c:
+ Collaboration diagram for daObj_BouMato_c:

Public Member Functions

void checkCrs (fopAc_ac_c *, cXyz, cXyz, f32)
 
virtual ~daObj_BouMato_c ()
 
int create ()
 
int CreateHeap ()
 
int Delete ()
 
int Execute ()
 
int Draw ()
 
void deleteStuckArrow ()
 
chargetResName ()
 
void setSwayParam (fopAc_ac_c *)
 
void setEnvTevColor ()
 
void setRoomNo ()
 
void setMtx ()
 
u8 getType ()
 
u8 getOffSwBit ()
 
u8 getOnSwBit ()
 
void setCutType (u8 cutType)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Member Functions

static int createHeapCallBack (fopAc_ac_c *)
 
static void tgHitCallBack (fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
 
static voidsrchArrow (void *, void *)
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 

Private Attributes

int field_0x568
 
request_of_phase_process_class mPhase
 
J3DModelmModel
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mStts
 
dBgS_AcchCir mAcchCir
 
cBgS_GndChk mGndChk
 
dCcD_Cyl mCyl
 
cM3dGCyl mCyl2
 
cM3dGLin mGLin
 
dBgS_LinChk mLinChk
 
dJntCol_c mJntCol
 
csXyz field_0x9f8 [3]
 
u16 field_0xa0a
 
int mCutType
 
int field_0xa10
 
f32 mGroundH
 
f32 field_0xa18 [3]
 
s16 field_0xa24 [3]
 
s16 field_0xa2a
 
int mShadowId
 
s16 field_0xa30
 
u8 field_0xa32
 
fpc_ProcID mTargetId
 
u8 field_0xa38
 
bool mIsCurTurnRight
 

Additional Inherited Members

- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Stick Target.

Constructor & Destructor Documentation

◆ ~daObj_BouMato_c()

daObj_BouMato_c::~daObj_BouMato_c ( )
virtual

Member Function Documentation

◆ checkCrs()

void daObj_BouMato_c::checkCrs ( fopAc_ac_c param_0,
cXyz  param_1,
cXyz  param_2,
f32  param_3 
)

◆ create()

int daObj_BouMato_c::create ( )

◆ CreateHeap()

int daObj_BouMato_c::CreateHeap ( )

◆ createHeapCallBack()

int daObj_BouMato_c::createHeapCallBack ( fopAc_ac_c i_this)
static

◆ Delete()

int daObj_BouMato_c::Delete ( )

◆ deleteStuckArrow()

void daObj_BouMato_c::deleteStuckArrow ( )

◆ Draw()

int daObj_BouMato_c::Draw ( )

◆ Execute()

int daObj_BouMato_c::Execute ( )

◆ getOffSwBit()

u8 daObj_BouMato_c::getOffSwBit ( )
inline

◆ getOnSwBit()

u8 daObj_BouMato_c::getOnSwBit ( )
inline

◆ getResName()

char * daObj_BouMato_c::getResName ( )

◆ getType()

u8 daObj_BouMato_c::getType ( )
inline

◆ setCutType()

void daObj_BouMato_c::setCutType ( u8  cutType)
inline

◆ setEnvTevColor()

void daObj_BouMato_c::setEnvTevColor ( )

◆ setMtx()

void daObj_BouMato_c::setMtx ( )

◆ setRoomNo()

void daObj_BouMato_c::setRoomNo ( )

◆ setSwayParam()

void daObj_BouMato_c::setSwayParam ( fopAc_ac_c param_1)

◆ srchArrow()

void * daObj_BouMato_c::srchArrow ( void param_1,
void param_2 
)
static

◆ tgHitCallBack()

void daObj_BouMato_c::tgHitCallBack ( fopAc_ac_c param_1,
dCcD_GObjInf param_2,
fopAc_ac_c param_3,
dCcD_GObjInf param_4 
)
static

Member Data Documentation

◆ field_0x568

int daObj_BouMato_c::field_0x568
private

◆ field_0x9f8

csXyz daObj_BouMato_c::field_0x9f8[3]
private

◆ field_0xa0a

u16 daObj_BouMato_c::field_0xa0a
private

◆ field_0xa10

int daObj_BouMato_c::field_0xa10
private

◆ field_0xa18

f32 daObj_BouMato_c::field_0xa18[3]
private

◆ field_0xa24

s16 daObj_BouMato_c::field_0xa24[3]
private

◆ field_0xa2a

s16 daObj_BouMato_c::field_0xa2a
private

◆ field_0xa30

s16 daObj_BouMato_c::field_0xa30
private

◆ field_0xa32

u8 daObj_BouMato_c::field_0xa32
private

◆ field_0xa38

u8 daObj_BouMato_c::field_0xa38
private

◆ mAcch

dBgS_ObjAcch daObj_BouMato_c::mAcch
private

◆ mAcchCir

dBgS_AcchCir daObj_BouMato_c::mAcchCir
private

◆ mCutType

int daObj_BouMato_c::mCutType
private

◆ mCyl

dCcD_Cyl daObj_BouMato_c::mCyl
private

◆ mCyl2

cM3dGCyl daObj_BouMato_c::mCyl2
private

◆ mGLin

cM3dGLin daObj_BouMato_c::mGLin
private

◆ mGndChk

cBgS_GndChk daObj_BouMato_c::mGndChk
private

◆ mGroundH

f32 daObj_BouMato_c::mGroundH
private

◆ mIsCurTurnRight

bool daObj_BouMato_c::mIsCurTurnRight
private

◆ mJntCol

dJntCol_c daObj_BouMato_c::mJntCol
private

◆ mLinChk

dBgS_LinChk daObj_BouMato_c::mLinChk
private

◆ mModel

J3DModel* daObj_BouMato_c::mModel
private

◆ mPhase

request_of_phase_process_class daObj_BouMato_c::mPhase
private

◆ mShadowId

int daObj_BouMato_c::mShadowId
private

◆ mStts

dCcD_Stts daObj_BouMato_c::mStts
private

◆ mTargetId

fpc_ProcID daObj_BouMato_c::mTargetId
private

The documentation for this class was generated from the following files: