Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_boumato.h
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1#ifndef D_A_OBJ_BOUMATO_H
2#define D_A_OBJ_BOUMATO_H
3
5#include "d/d_cc_d.h"
6
15class daObj_BouMato_c : public fopAc_ac_c {
16public:
17 /* 80BBAFEC */ ~daObj_BouMato_c();
18 /* 80BBB230 */ void create();
19 /* 80BBB770 */ void CreateHeap();
20 /* 80BBB800 */ void Delete();
21 /* 80BBB834 */ void Execute();
22 /* 80BBBD80 */ void Draw();
23 /* 80BBBE50 */ void createHeapCallBack(fopAc_ac_c*);
25 /* 80BBBEA0 */ void srchArrow(void*, void*);
26 /* 80BBBF4C */ void deleteStuckArrow();
27 /* 80BBBFF8 */ void getResName();
28 /* 80BBC008 */ void setSwayParam(fopAc_ac_c*);
29 /* 80BBC19C */ void setEnvTevColor();
30 /* 80BBC1F8 */ void setRoomNo();
31 /* 80BBC23C */ void setMtx();
32
33private:
34 /* 0x568 */ u8 field_0x568[0xa40 - 0x568];
35};
36
38
40public:
41 /* 80BBC404 */ ~daObj_BouMato_Param_c();
42
43 static u8 const m[28];
44};
45
46
47#endif /* D_A_OBJ_BOUMATO_H */
Definition d_a_obj_boumato.h:39
~daObj_BouMato_Param_c()
Definition d_a_obj_boumato.cpp:638
static u8 const m[28]
Definition d_a_obj_boumato.h:288
STATIC_ASSERT(sizeof(daObj_BouMato_c)==0xa40)
Definition d_a_npc_fguard.cpp:81
Stick Target.
Definition d_a_tag_allmato.cpp:53
u8 field_0x568[0xa40 - 0x568]
Definition d_a_obj_boumato.h:34
void CreateHeap()
Definition d_a_obj_boumato.cpp:378
void setRoomNo()
Definition d_a_obj_boumato.cpp:573
void setMtx()
Definition d_a_obj_boumato.cpp:578
void deleteStuckArrow()
Definition d_a_obj_boumato.cpp:514
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_obj_boumato.cpp:489
void Draw()
Definition d_a_obj_boumato.cpp:483
void srchArrow(void *, void *)
Definition d_a_obj_boumato.cpp:509
void Execute()
Definition d_a_obj_boumato.cpp:470
void getResName()
Definition d_a_obj_boumato.cpp:519
void setEnvTevColor()
Definition d_a_obj_boumato.cpp:568
~daObj_BouMato_c()
Definition d_a_obj_boumato.cpp:276
void Delete()
Definition d_a_obj_boumato.cpp:383
void create()
Definition d_a_obj_boumato.cpp:331
void setSwayParam(fopAc_ac_c *)
Definition d_a_obj_boumato.cpp:562
void tgHitCallBack(fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
Definition d_a_obj_boumato.cpp:495
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8