Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObj_BouMato_c Member List
This is the complete list of members for
daObj_BouMato_c
, including all inherited members.
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
base
leafdraw_class
box
fopAc_ac_c
carryType
fopAc_ac_c
checkCrs
(fopAc_ac_c *, cXyz, cXyz, f32)
daObj_BouMato_c
create
()
daObj_BouMato_c
CreateHeap
()
daObj_BouMato_c
createHeapCallBack
(fopAc_ac_c *)
daObj_BouMato_c
static
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
Delete
()
daObj_BouMato_c
deleteStuckArrow
()
daObj_BouMato_c
demoActorID
fopAc_ac_c
Draw
()
daObj_BouMato_c
draw_priority
leafdraw_class
draw_tag
fopAc_ac_c
eventInfo
fopAc_ac_c
Execute
()
daObj_BouMato_c
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x568
daObj_BouMato_c
private
field_0x9f8
daObj_BouMato_c
private
field_0xa0a
daObj_BouMato_c
private
field_0xa10
daObj_BouMato_c
private
field_0xa18
daObj_BouMato_c
private
field_0xa24
daObj_BouMato_c
private
field_0xa2a
daObj_BouMato_c
private
field_0xa30
daObj_BouMato_c
private
field_0xa32
daObj_BouMato_c
private
field_0xa38
daObj_BouMato_c
private
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getOffSwBit
()
daObj_BouMato_c
inline
getOnSwBit
()
daObj_BouMato_c
inline
getResName
()
daObj_BouMato_c
getType
()
daObj_BouMato_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
jntCol
fopAc_ac_c
leaf_methods
leafdraw_class
mAcch
daObj_BouMato_c
private
mAcchCir
daObj_BouMato_c
private
maxFallSpeed
fopAc_ac_c
mCutType
daObj_BouMato_c
private
mCyl
daObj_BouMato_c
private
mCyl2
daObj_BouMato_c
private
mGLin
daObj_BouMato_c
private
mGndChk
daObj_BouMato_c
private
mGroundH
daObj_BouMato_c
private
mIsCurTurnRight
daObj_BouMato_c
private
mJntCol
daObj_BouMato_c
private
mLinChk
daObj_BouMato_c
private
mModel
daObj_BouMato_c
private
model
fopAc_ac_c
mPhase
daObj_BouMato_c
private
mShadowId
daObj_BouMato_c
private
mStts
daObj_BouMato_c
private
mTargetId
daObj_BouMato_c
private
old
fopAc_ac_c
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setCutType
(u8 cutType)
daObj_BouMato_c
inline
setEnvTevColor
()
daObj_BouMato_c
setID
fopAc_ac_c
setMtx
()
daObj_BouMato_c
setRoomNo
()
daObj_BouMato_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setSwayParam
(fopAc_ac_c *)
daObj_BouMato_c
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
srchArrow
(void *, void *)
daObj_BouMato_c
static
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
tgHitCallBack
(fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)
daObj_BouMato_c
static
unk_0xBC
leafdraw_class
unk_0xBD
leafdraw_class
~daObj_BouMato_c
()
daObj_BouMato_c
virtual
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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