103 int i_faceMotionStepNum,
106 :
dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
107 i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
145 if (nodeNo == 0xffff) {
counter_class g_Counter
Definition c_counter.cpp:8
Definition d_shop_system.h:11
void entry(fopAc_ac_c *)
Definition d_a_npc.cpp:290
void remove()
Definition d_a_npc.cpp:294
int getStepNo()
Definition d_a_npc.h:89
int getNo()
Definition d_a_npc.h:87
daNpcT_ActorMngr_c mPlayerActorMngr
Definition d_a_npc.h:547
daNpcT_MotionSeqMngr_c mMotionSeqMngr
Definition d_a_npc.h:546
Definition d_a_npc_maro.h:187
virtual ~daNpc_Maro_Param_c()
Definition d_a_npc_maro.h:189
static const daNpc_Maro_HIOParam m
Definition d_a_npc_maro.h:171
Malo.
Definition d_a_npc_maro.h:16
void beforeMove()
Definition d_a_npc_maro.cpp:958
daNpcT_motionAnmData_c getMotionAnm(daNpcT_motionAnmData_c)
Definition d_a_npc_maro.cpp:1051
void setCollision()
Definition d_a_npc_maro.cpp:996
BOOL drawDbgInfo()
Definition d_a_npc_maro.cpp:1028
int CreateHeap()
Definition d_a_npc_maro.cpp:273
int shop(void *)
Definition d_a_npc_maro.cpp:3327
int create()
Definition d_a_npc_maro.cpp:216
int getFlowNodeNo()
Definition d_a_npc_maro.h:143
dCcD_Cyl mCyl1
Definition d_a_npc_maro.h:157
int field_0x10bc
Definition d_a_npc_maro.h:158
void afterJntAnm(int)
Definition d_a_npc_maro.cpp:578
BOOL checkEndMotionIsChoccai()
Definition d_a_npc_maro.h:128
void findPlayer()
Definition d_a_npc_maro.h:135
BOOL evtCutProc()
Definition d_a_npc_maro.cpp:881
void startChoccai()
Definition d_a_npc_maro.h:137
u8 field_0x1136
Definition d_a_npc_maro.h:172
u8 field_0x1138
Definition d_a_npc_maro.h:174
int cutCacaricoConversation(int)
Definition d_a_npc_maro.cpp:1626
int choccai(void *)
Definition d_a_npc_maro.cpp:3113
u8 field_0x1133
Definition d_a_npc_maro.h:169
void srchActors()
Definition d_a_npc_maro.cpp:749
static void * srchArrow(void *, void *)
Definition d_a_npc_maro.cpp:360
int selectAction()
Definition d_a_npc_maro.cpp:1060
int chkAction(int(daNpc_Maro_c::*)(void *))
Definition d_a_npc_maro.cpp:1092
actionFunc field_0x1118
Definition d_a_npc_maro.h:162
int cutConversationAboutPachinko(int)
Definition d_a_npc_maro.cpp:1109
static char * mCutNameList[17]
Definition d_a_npc_maro.h:118
u8 mType
Definition d_a_npc_maro.h:159
int(daNpc_Maro_c::*) cutFunc(int)
Definition d_a_npc_maro.h:19
fopAc_ac_c * getItaMatoP(int)
Definition d_a_npc_maro.cpp:397
BOOL checkNowMotionIsChoccai()
Definition d_a_npc_maro.h:121
int talk_withTaro(void *)
Definition d_a_npc_maro.cpp:3079
s32 getNeckJointNo()
Definition d_a_npc_maro.h:113
BOOL checkChangeEvt()
Definition d_a_npc_maro.cpp:663
void setAttnPos()
Definition d_a_npc_maro.cpp:968
int cutGiveMeWoodSwd(int)
Definition d_a_npc_maro.cpp:1385
fopAc_ac_c * getArrowP()
Definition d_a_npc_maro.cpp:370
int isDelete()
Definition d_a_npc_maro.cpp:457
int cutGetWoodSwd(int)
Definition d_a_npc_maro.cpp:1456
static cutFunc mCutList[17]
Definition d_a_npc_maro.h:138
BOOL checkChangeJoint(int arg0)
Definition d_a_npc_maro.h:115
int field_0xf7c
Definition d_a_npc_maro.h:156
int field_0x112c
Definition d_a_npc_maro.h:165
int cutArrowTutorial(int)
Definition d_a_npc_maro.cpp:1728
int field_0x1128
Definition d_a_npc_maro.h:164
void reset()
Definition d_a_npc_maro.cpp:529
int cutBokinTalk(int)
Definition d_a_npc_maro.cpp:2480
int tend(void *)
Definition d_a_npc_maro.cpp:3155
int cutConversationWithMaro(int)
Definition d_a_npc_maro.cpp:1601
u8 field_0x113a[0x113C - 0x113A]
Definition d_a_npc_maro.h:176
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_maro.cpp:344
s32 getHeadJointNo()
Definition d_a_npc_maro.h:112
s32 getBackboneJointNo()
Definition d_a_npc_maro.h:114
int cutMarosWhisper(int)
Definition d_a_npc_maro.cpp:2512
int swdTutorial(void *)
Definition d_a_npc_maro.cpp:3041
BOOL evtTalk()
Definition d_a_npc_maro.cpp:863
actionFunc field_0x110c
Definition d_a_npc_maro.h:161
int cutTagPush1(int)
Definition d_a_npc_maro.cpp:2596
int cutSurprise(int)
Definition d_a_npc_maro.cpp:1675
int cutConversationAboutWoodSwd(int)
Definition d_a_npc_maro.cpp:1150
u8 field_0x1137
Definition d_a_npc_maro.h:173
int cutHail(int)
Definition d_a_npc_maro.cpp:1254
void endChoccai()
Definition d_a_npc_maro.h:138
int setAction(int(daNpc_Maro_c::*)(void *))
Definition d_a_npc_maro.cpp:1096
u8 field_0x1130
Definition d_a_npc_maro.h:166
int cutNotGonnaLet(int)
Definition d_a_npc_maro.cpp:2634
u8 field_0x1139
Definition d_a_npc_maro.h:175
void action()
Definition d_a_npc_maro.cpp:908
BOOL checkRemoveJoint(int arg0)
Definition d_a_npc_maro.h:116
~daNpc_Maro_c()
Definition d_a_npc_maro.cpp:158
u8 getBitSW()
Definition d_a_npc_maro.h:118
u8 field_0x1135
Definition d_a_npc_maro.h:171
int Delete()
Definition d_a_npc_maro.cpp:311
int arrowTutorial(void *)
Definition d_a_npc_maro.cpp:3211
void setParam()
Definition d_a_npc_maro.cpp:588
int Draw()
Definition d_a_npc_maro.cpp:336
int cutTalkToKakashi(int)
Definition d_a_npc_maro.cpp:2768
static void * srchItaMato(void *, void *)
Definition d_a_npc_maro.cpp:386
daNpcT_ActorMngr_c mActorMngr[9]
Definition d_a_npc_maro.h:160
u8 field_0x1124[0x1128 - 0x1124]
Definition d_a_npc_maro.h:163
u8 field_0x113C[0x1140 - 0x113C]
Definition d_a_npc_maro.h:177
void drawOtherMdl()
Definition d_a_npc_maro.cpp:1032
u8 field_0x1132
Definition d_a_npc_maro.h:168
BOOL evtEndProc()
Definition d_a_npc_maro.cpp:725
u8 getType()
Definition d_a_npc_maro.cpp:417
u8 field_0x1134
Definition d_a_npc_maro.h:170
void setAfterTalkMotion()
Definition d_a_npc_maro.cpp:733
int Execute()
Definition d_a_npc_maro.cpp:317
u16 getEyeballMaterialNo()
Definition d_a_npc_maro.h:111
u8 getMaxNumItem()
Definition d_a_npc_maro.h:151
daNpc_Maro_c(daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames)
Definition d_a_npc_maro.h:99
int cutFindMonkey(int)
Definition d_a_npc_maro.cpp:1293
int cutSwdTutorial(int)
Definition d_a_npc_maro.cpp:1196
void lostPlayer()
Definition d_a_npc_maro.h:120
static int ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_maro.cpp:348
int(daNpc_Maro_c::*) actionFunc(void *)
Definition d_a_npc_maro.h:18
int wait(void *)
Definition d_a_npc_maro.cpp:2837
daNpcT_faceMotionAnmData_c getFaceMotionAnm(daNpcT_faceMotionAnmData_c)
Definition d_a_npc_maro.cpp:1042
Type
Definition d_a_npc_maro.h:21
@ TYPE_9
Definition d_a_npc_maro.h:31
@ TYPE_5
Definition d_a_npc_maro.h:27
@ TYPE_13
Definition d_a_npc_maro.h:35
@ TYPE_1
Definition d_a_npc_maro.h:23
@ TYPE_7
Definition d_a_npc_maro.h:29
@ TYPE_14
Definition d_a_npc_maro.h:36
@ TYPE_8
Definition d_a_npc_maro.h:30
@ TYPE_2
Definition d_a_npc_maro.h:24
@ TYPE_15
Definition d_a_npc_maro.h:37
@ TYPE_10
Definition d_a_npc_maro.h:32
@ TYPE_11
Definition d_a_npc_maro.h:33
@ TYPE_0
Definition d_a_npc_maro.h:22
@ TYPE_4
Definition d_a_npc_maro.h:26
@ TYPE_16
Definition d_a_npc_maro.h:38
@ TYPE_3
Definition d_a_npc_maro.h:25
@ TYPE_6
Definition d_a_npc_maro.h:28
@ TYPE_12
Definition d_a_npc_maro.h:34
int talk(void *)
Definition d_a_npc_maro.cpp:3277
u8 field_0x1131
Definition d_a_npc_maro.h:167
Definition f_op_actor.h:230
actor_place home
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(daNpc_Maro_c)==0x1140)
daPy_py_c * daPy_getPlayerActorClass()
Definition d_a_player.h:1260
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
unsigned short int u16
Definition types.h:10
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:192
s16 x
Definition c_sxyz.h:7
csXyz angle
Definition f_op_actor.h:206
u32 mCounter0
Definition c_counter.h:7
Definition d_a_npc_maro.h:182
daNpcT_HIOParam common
Definition d_a_npc_maro.h:183
u32 field_0x8c
Definition d_a_npc_maro.h:184