#include <m_Do_ext.h>
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| | mDoExt_btkAnm () |
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| int | init (J3DMaterialTable *i_matTable, J3DAnmTextureSRTKey *i_btk, int i_anmPlay, int i_attribute, f32 i_rate, s16 i_start, s16 param_6) |
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| void | entry (J3DMaterialTable *i_matTable, f32 i_frame) |
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| void | entry (J3DModelData *i_modelData) |
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| void | entry (J3DModelData *i_modelData, f32 i_frame) |
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| int | init (J3DModelData *i_modelData, J3DAnmTextureSRTKey *i_btk, int i_anmPlay, int i_attribute, f32 i_rate, s16 i_start, s16 param_6) |
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| int | remove (J3DModelData *i_modelData) |
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| void | entryFrame () |
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| void | entryFrame (f32 frame) |
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| J3DAnmTextureSRTKey * | getBtkAnm () const |
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| | mDoExt_baseAnm () |
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| int | initPlay (s16 i_frameMax, int i_attribute, f32 i_rate, s16 i_startF, s16 i_endF) |
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| int | play () |
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| J3DFrameCtrl * | getFrameCtrl () |
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| f32 | getPlaySpeed () |
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| void | setPlaySpeed (f32 speed) |
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| f32 | getFrame () |
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| f32 | getEndFrame () |
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| f32 | getStartFrame () |
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| void | setEndFrame (f32 frame) |
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| void | setFrame (f32 frame) |
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| void | setPlayMode (int i_mode) |
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| void | setLoopFrame (f32 i_frame) |
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| bool | isStop () |
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| bool | isLoop () |
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| void | reset () |
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| BOOL | checkFrame (f32 frame) |
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◆ mDoExt_btkAnm()
| mDoExt_btkAnm::mDoExt_btkAnm |
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inline |
◆ entry() [1/3]
◆ entry() [2/3]
◆ entry() [3/3]
◆ entryFrame() [1/2]
| void mDoExt_btkAnm::entryFrame |
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| ) |
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inline |
◆ entryFrame() [2/2]
| void mDoExt_btkAnm::entryFrame |
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f32 | frame | ) |
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inline |
◆ getBtkAnm()
◆ init() [1/2]
◆ init() [2/2]
◆ remove()
◆ mpAnm
The documentation for this class was generated from the following files: