Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpc_Fairy_c Member List

This is the complete list of members for daNpc_Fairy_c, including all inherited members.

_cutAppear_10F_01_Init(int const &)daNpc_Fairy_c
_cutAppear_10F_01_Main(int const &)daNpc_Fairy_c
_cutAppear_10F_02_Init(int const &)daNpc_Fairy_c
_cutAppear_10F_02_Main(int const &)daNpc_Fairy_c
_cutAppear_20F_01_Init(int const &)daNpc_Fairy_c
_cutAppear_20F_01_Main(int const &)daNpc_Fairy_c
_cutAppear_20F_02_Init(int const &)daNpc_Fairy_c
_cutAppear_20F_02_Main(int const &)daNpc_Fairy_c
_cutAppear_30F_01_Init(int const &)daNpc_Fairy_c
_cutAppear_30F_01_Main(int const &)daNpc_Fairy_c
_cutAppear_30F_02_Init(int const &)daNpc_Fairy_c
_cutAppear_30F_02_Main(int const &)daNpc_Fairy_c
_cutAppear_40F_01_Init(int const &)daNpc_Fairy_c
_cutAppear_40F_01_Main(int const &)daNpc_Fairy_c
_cutAppear_40F_02_Init(int const &)daNpc_Fairy_c
_cutAppear_40F_02_Main(int const &)daNpc_Fairy_c
_cutAppear_50F_01_Init(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_01_Main(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_02_Init(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_02_Main(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_03_Init(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_03_Main(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_04_Init(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_04_Main(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_05_Init(int const &, int const &)daNpc_Fairy_c
_cutAppear_50F_05_Main(int const &, int const &)daNpc_Fairy_c
_cutReturnCancel_Init(int const &)daNpc_Fairy_c
_cutReturnCancel_Main(int const &)daNpc_Fairy_c
_cutSelect_Return1_Init(int const &)daNpc_Fairy_c
_cutSelect_Return1_Main(int const &)daNpc_Fairy_c
_cutSelect_Return2_Init(int const &)daNpc_Fairy_c
_cutSelect_Return2_Main(int const &)daNpc_Fairy_c
_cutSelect_Return3_Init(int const &)daNpc_Fairy_c
_cutSelect_Return3_Main(int const &)daNpc_Fairy_c
_to_FairyField()daNpc_Fairy_c
action()daNpc_Fairy_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
afterJntAnm(int)daNpc_Fairy_c
afterMoved()daNpc_Fairy_c
afterSetMotionAnm(int, int, f32, int)daNpc_Fairy_c
AppearDemoCall()daNpc_Fairy_c
attention_infofopAc_ac_c
beforeMove()daNpc_Fairy_c
boxfopAc_ac_c
carryTypefopAc_ac_c
checkChangeEvt()daNpc_Fairy_c
checkChangeJoint(int)daNpc_Fairy_c
checkRemoveJoint(int)daNpc_Fairy_c
chk_tempbit()daNpc_Fairy_c
Create()daNpc_Fairy_c
CreateHeap()daNpc_Fairy_c
createHeapCallBack(fopAc_ac_c *)daNpc_Fairy_c
ctrlJointCallBack(J3DJoint *, int)daNpc_Fairy_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
cutAppear_10F_01(int)daNpc_Fairy_c
cutAppear_10F_02(int)daNpc_Fairy_c
cutAppear_20F_01(int)daNpc_Fairy_c
cutAppear_20F_02(int)daNpc_Fairy_c
cutAppear_30F_01(int)daNpc_Fairy_c
cutAppear_30F_02(int)daNpc_Fairy_c
cutAppear_40F_01(int)daNpc_Fairy_c
cutAppear_40F_02(int)daNpc_Fairy_c
cutAppear_50F_01(int)daNpc_Fairy_c
cutAppear_50F_02(int)daNpc_Fairy_c
cutAppear_50F_03(int)daNpc_Fairy_c
cutAppear_50F_04(int)daNpc_Fairy_c
cutAppear_50F_05(int)daNpc_Fairy_c
cutReturnCancel(int)daNpc_Fairy_c
cutSelect_Return1(int)daNpc_Fairy_c
cutSelect_Return2(int)daNpc_Fairy_c
cutSelect_Return3(int)daNpc_Fairy_c
daNpc_Fairy_c(daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)daNpc_Fairy_c
Delete()daNpc_Fairy_c
demoActorIDfopAc_ac_c
Draw()daNpc_Fairy_c
draw_tagfopAc_ac_c
drawDbgInfo()daNpc_Fairy_c
drawOtherMdl()daNpc_Fairy_c
eventInfofopAc_ac_c
evtCutProc()daNpc_Fairy_c
evtEndProc()daNpc_Fairy_c
evtTalk()daNpc_Fairy_c
Execute()daNpc_Fairy_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x568daNpc_Fairy_cprivate
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getBackboneJointNo()daNpc_Fairy_c
getEyeballMaterialNo()daNpc_Fairy_c
getHeadJointNo()daNpc_Fairy_c
getNeckJointNo()daNpc_Fairy_c
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initStatus()daNpc_Fairy_c
isDelete()daNpc_Fairy_c
jntColfopAc_ac_c
maxFallSpeedfopAc_ac_c
mBaseleafdraw_class
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCutListdaNpc_Fairy_cstatic
mCutNameListdaNpc_Fairy_cstatic
mDwPileafdraw_class
modelfopAc_ac_c
mpDrawMtdleafdraw_class
oldfopAc_ac_c
parentActorIDfopAc_ac_c
PresentDemoCall()daNpc_Fairy_c
ptcl_sprit()daNpc_Fairy_c
ptcl_water()daNpc_Fairy_c
reset()daNpc_Fairy_c
ReturnDemoCall()daNpc_Fairy_c
scalefopAc_ac_c
setAction(int(daNpc_Fairy_c::*)(int), int)daNpc_Fairy_c
setAfterTalkMotion()daNpc_Fairy_c
setAnmData()daNpc_Fairy_c
setAttnPos()daNpc_Fairy_c
setCollision()daNpc_Fairy_c
setIDfopAc_ac_c
setMotionAnm(int, f32, int)daNpc_Fairy_c
setParam()daNpc_Fairy_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
srchActors()daNpc_Fairy_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
talk(int)daNpc_Fairy_c
tevStrfopAc_ac_c
wait(int)daNpc_Fairy_c
~daNpc_Fairy_c()daNpc_Fairy_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c