Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_fairy_seirei.h
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1#ifndef D_A_NPC_FAIRY_SEIREI_H
2#define D_A_NPC_FAIRY_SEIREI_H
3
4#include "d/actor/d_a_npc.h"
5
15public:
16 /* 8053FF6C */ ~daNpc_FairySeirei_c();
17 /* 8054006C */ void create();
18 /* 80540298 */ void Delete();
19 /* 805402CC */ void Execute();
20 /* 805402EC */ bool Draw();
21 /* 805402F4 */ void isDelete();
22 /* 80540334 */ void reset();
23 /* 8054048C */ void setParam();
24 /* 805405B0 */ void srchActors();
25 /* 805405B4 */ void evtTalk();
26 /* 805406BC */ void evtCutProc();
27 /* 80540784 */ void action();
28 /* 8054080C */ void beforeMove();
29 /* 80540884 */ void setCollision();
30 /* 80540988 */ void setAttnPos();
31 /* 80540A30 */ bool drawDbgInfo();
32 /* 80540A38 */ void selectAction();
33 /* 80540A80 */ void setAction(int (daNpc_FairySeirei_c::*)(int));
34 /* 80540B28 */ void setPrtcls();
35 /* 80540C54 */ void wait(int);
36 /* 80540CC0 */ void talk(int);
37 /* 80540E10 */ void _to_FairyCave();
42 daNpcT_evtData_c const*, char**);
43
44 static void* mCutNameList;
45 static u8 mCutList[12];
46
47private:
48 /* 0x568 */ u8 field_0x568[0xfb0 - 0x568];
49};
50
52
54public:
55 /* 80541D20 */ ~daNpc_FairySeirei_Param_c();
56
57 static u8 const m[148];
58};
59
60
61#endif /* D_A_NPC_FAIRY_SEIREI_H */
Definition d_a_npc_fairy_seirei.h:53
static u8 const m[148]
Definition d_a_npc_fairy_seirei.h:488
~daNpc_FairySeirei_Param_c()
Definition d_a_npc_fairy_seirei.cpp:1018
Fairy Spirit.
Definition d_a_npc_fairy_seirei.h:14
void beforeMove()
Definition d_a_npc_fairy_seirei.cpp:611
void evtCutProc()
Definition d_a_npc_fairy_seirei.cpp:600
void reset()
Definition d_a_npc_fairy_seirei.cpp:564
void Execute()
Definition d_a_npc_fairy_seirei.cpp:517
void Delete()
Definition d_a_npc_fairy_seirei.cpp:512
void evtTalk()
Definition d_a_npc_fairy_seirei.cpp:587
u8 field_0x568[0xfb0 - 0x568]
Definition d_a_npc_fairy_seirei.h:48
static void * mCutNameList
Definition d_a_npc_fairy_seirei.h:44
void wait(int)
Definition d_a_npc_fairy_seirei.cpp:686
void srchActors()
Definition d_a_npc_fairy_seirei.cpp:582
void create()
Definition d_a_npc_fairy_seirei.cpp:507
static u8 mCutList[12]
Definition d_a_npc_fairy_seirei.h:300
void setAttnPos()
Definition d_a_npc_fairy_seirei.cpp:627
~daNpc_FairySeirei_c()
Definition d_a_npc_fairy_seirei.cpp:482
void setCollision()
Definition d_a_npc_fairy_seirei.cpp:616
void setParam()
Definition d_a_npc_fairy_seirei.cpp:570
void _to_FairyCave()
Definition d_a_npc_fairy_seirei.cpp:703
void setAction(int(daNpc_FairySeirei_c::*)(int))
Definition d_a_npc_fairy_seirei.cpp:643
void isDelete()
Definition d_a_npc_fairy_seirei.cpp:528
void setPrtcls()
Definition d_a_npc_fairy_seirei.cpp:681
void selectAction()
Definition d_a_npc_fairy_seirei.cpp:637
void action()
Definition d_a_npc_fairy_seirei.cpp:605
bool drawDbgInfo()
Definition d_a_npc_fairy_seirei.cpp:632
void talk(int)
Definition d_a_npc_fairy_seirei.cpp:691
bool Draw()
Definition d_a_npc_fairy_seirei.cpp:522
STATIC_ASSERT(sizeof(daNpc_FairySeirei_c)==0xfb0)
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8