Twilight Insect Boss.
Definition d_a_e_ymb.h:14
void setBoilEffect(int)
Definition d_a_e_ymb.cpp:1171
void _delete()
Definition d_a_e_ymb.cpp:2063
void setMidnaBindLevel(int)
Definition d_a_e_ymb.cpp:1555
void calcDownToWater()
Definition d_a_e_ymb.cpp:1586
int getMaxLockAttack()
Definition d_a_e_ymb.h:79
void setDeathEffect()
Definition d_a_e_ymb.cpp:1249
void checkBck(int)
Definition d_a_e_ymb.cpp:765
void DemoSkipCallBack(void *, int)
Definition d_a_e_ymb.cpp:1689
void setBitePos(int)
Definition d_a_e_ymb.cpp:1272
void executeDeath()
Definition d_a_e_ymb.cpp:1679
void getDownLockPoint()
Definition d_a_e_ymb.cpp:1996
void setWaterEffect2()
Definition d_a_e_ymb.cpp:1153
void executeGuard()
Definition d_a_e_ymb.cpp:1429
void setBck(int, u8, f32, f32)
Definition d_a_e_ymb.cpp:760
void setWaterEffect1()
Definition d_a_e_ymb.cpp:1135
void cc_set()
Definition d_a_e_ymb.cpp:2028
void setWolfLockEffect()
Definition d_a_e_ymb.cpp:1560
void demo_skip(int)
Definition d_a_e_ymb.cpp:1684
void setMidnaBindInit(cXyz *)
Definition d_a_e_ymb.cpp:1550
void initDownToWater()
Definition d_a_e_ymb.cpp:1573
void CreateHeap()
Definition d_a_e_ymb.cpp:2073
void setActionMode(int, int)
Definition d_a_e_ymb.cpp:770
void setDownWaitVoice()
Definition d_a_e_ymb.cpp:974
void executeFlyAttack()
Definition d_a_e_ymb.cpp:1389
void setCreateDrop()
Definition d_a_e_ymb.cpp:1596
void executeSwim()
Definition d_a_e_ymb.cpp:1434
u8 getSwitchBit()
Definition d_a_e_ymb.h:80
void executeWaterJump()
Definition d_a_e_ymb.cpp:1510
void setAttentionPos()
Definition d_a_e_ymb.cpp:2001
void executeFly()
Definition d_a_e_ymb.cpp:1369
void executeDown()
Definition d_a_e_ymb.cpp:1591
void setFlyBlurEffect()
Definition d_a_e_ymb.cpp:1212
void execute()
Definition d_a_e_ymb.cpp:2048
void checkWolfLockIn()
Definition d_a_e_ymb.cpp:1310
u8 field_0x6c1[0x1524 - 0x6C1]
Definition d_a_e_ymb.h:84
void setHitBoardSe()
Definition d_a_e_ymb.cpp:984
void draw()
Definition d_a_e_ymb.cpp:739
void action()
Definition d_a_e_ymb.cpp:1957
void executeBattleDemo()
Definition d_a_e_ymb.cpp:1952
void executeLakeDemo()
Definition d_a_e_ymb.cpp:1743
void setRockDamageEffect()
Definition d_a_e_ymb.cpp:1231
u8 mSwitchBit
Definition d_a_e_ymb.h:83
void getBellyBitePos(cXyz *)
Definition d_a_e_ymb.cpp:1991
void create()
Definition d_a_e_ymb.cpp:2103
void checkGroundPos()
Definition d_a_e_ymb.cpp:964
void executeStartDemo()
Definition d_a_e_ymb.cpp:1748
void executeDamage()
Definition d_a_e_ymb.cpp:1536
void getNearDownPos()
Definition d_a_e_ymb.cpp:1523
u8 field_0x5ac[0x6C0 - 0x5ac]
Definition d_a_e_ymb.h:82
void checkStartBattleDemo()
Definition d_a_e_ymb.cpp:1754
void setBodyAngle()
Definition d_a_e_ymb.cpp:1305
void calcLakeDemoPlayerPos()
Definition d_a_e_ymb.cpp:1695
void setDamageEffect(int)
Definition d_a_e_ymb.cpp:1189
void damage_check()
Definition d_a_e_ymb.cpp:792
void setInclination()
Definition d_a_e_ymb.cpp:1285
void ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_e_ymb.cpp:695
void JointCallBack(J3DJoint *, int)
Definition d_a_e_ymb.cpp:706
void setElecEffect1()
Definition d_a_e_ymb.cpp:1004
void mtx_set()
Definition d_a_e_ymb.cpp:1977
void executeWait()
Definition d_a_e_ymb.cpp:1267
void setDownHamonEffect()
Definition d_a_e_ymb.cpp:1207
void checkWaterPos()
Definition d_a_e_ymb.cpp:954
void setLastDamage()
Definition d_a_e_ymb.cpp:787
void setFlyWaitVoice()
Definition d_a_e_ymb.cpp:969
void executeRunAway()
Definition d_a_e_ymb.cpp:1416
void setElecEffect2()
Definition d_a_e_ymb.cpp:1024
void setCameraSwitch()
Definition d_a_e_ymb.cpp:832
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(daE_YMB_c)==0x1524)
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_e_ymb.h:89
daE_YMB_HIO_c()
Definition d_a_e_ymb.cpp:663
~daE_YMB_HIO_c()
Definition d_a_e_ymb.cpp:2149
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8