100 static u8 const m[188];
Definition d_a_npc_moi.h:96
~daNpc_Moi_Param_c()
Definition d_a_npc_moi.cpp:2176
static u8 const m[188]
Definition d_a_npc_moi.h:986
Rusl.
Definition d_a_npc_moi.h:14
void walkOnEggshell(void *)
Definition d_a_npc_moi.cpp:1834
void checkRemoveJoint(int)
Definition d_a_npc_moi.cpp:2161
u8 field_0x166b
Definition d_a_npc_moi.h:90
void cutFindWolf(int)
Definition d_a_npc_moi.cpp:1797
void talk(void *)
Definition d_a_npc_moi.cpp:1844
void CreateHeap()
Definition d_a_npc_moi.cpp:1091
s32 getFootLJointNo()
Definition d_a_npc_moi.cpp:2166
void setCollision()
Definition d_a_npc_moi.cpp:1402
void srchActors()
Definition d_a_npc_moi.cpp:1256
void Delete()
Definition d_a_npc_moi.cpp:1156
u8 field_0x166c[0x1674 - 0x166C]
Definition d_a_npc_moi.h:91
void pullOutSw()
Definition d_a_npc_moi.cpp:1500
void reset()
Definition d_a_npc_moi.cpp:1198
void setParam()
Definition d_a_npc_moi.cpp:1235
void poise()
Definition d_a_npc_moi.cpp:1716
u8 field_0x568[0x166B - 0x568]
Definition d_a_npc_moi.h:89
void chkMoiN()
Definition d_a_npc_moi.cpp:1203
void setSSlash(int)
Definition d_a_npc_moi.cpp:1485
static u8 mCutList[60]
Definition d_a_npc_moi.h:692
void chkPlayerGetWoodShield()
Definition d_a_npc_moi.cpp:1472
void setAction(int(daNpc_Moi_c::*)(void *))
Definition d_a_npc_moi.cpp:1467
bool drawDbgInfo()
Definition d_a_npc_moi.cpp:1407
void getType()
Definition d_a_npc_moi.cpp:1188
s32 getHeadJointNo()
Definition d_a_npc_moi.cpp:2138
void isDelete()
Definition d_a_npc_moi.cpp:1193
void cutDeliveredSw(int)
Definition d_a_npc_moi.cpp:1756
void cutConversationWithUri(int)
Definition d_a_npc_moi.cpp:1792
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_moi.cpp:1183
void checkChangeJoint(int)
Definition d_a_npc_moi.cpp:2155
void chkAction(int(daNpc_Moi_c::*)(void *))
Definition d_a_npc_moi.cpp:1461
void create()
Definition d_a_npc_moi.cpp:1057
void checkChangeEvt()
Definition d_a_npc_moi.cpp:1240
void beforeMove()
Definition d_a_npc_moi.cpp:1276
void injuryTurn(cXyz)
Definition d_a_npc_moi.cpp:1691
void setInSw()
Definition d_a_npc_moi.cpp:1515
void action()
Definition d_a_npc_moi.cpp:1271
void chkSetInSw()
Definition d_a_npc_moi.cpp:1505
s32 getNeckJointNo()
Definition d_a_npc_moi.cpp:2143
void getEyeballMaterialNo()
Definition d_a_npc_moi.cpp:2133
bool getBackboneJointNo()
Definition d_a_npc_moi.cpp:2149
void afterJntAnm(int)
Definition d_a_npc_moi.cpp:1208
void selectAction()
Definition d_a_npc_moi.cpp:1455
void injuryWalk()
Definition d_a_npc_moi.cpp:1696
static void * mCutNameList[5]
Definition d_a_npc_moi.h:643
void torch()
Definition d_a_npc_moi.cpp:1666
void Draw()
Definition d_a_npc_moi.cpp:1171
void afterSetMotionAnm(int, int, f32, int)
Definition d_a_npc_moi.cpp:1430
void wait(void *)
Definition d_a_npc_moi.cpp:1824
void changeBck(int *, int *)
Definition d_a_npc_moi.cpp:1440
~daNpc_Moi_c()
Definition d_a_npc_moi.cpp:980
s32 getFootRJointNo()
Definition d_a_npc_moi.cpp:2171
bool chkSFight()
Definition d_a_npc_moi.h:86
void setAfterTalkMotion()
Definition d_a_npc_moi.cpp:1251
void changeBtp(int *, int *)
Definition d_a_npc_moi.cpp:1445
void Execute()
Definition d_a_npc_moi.cpp:1161
void setAttnPos()
Definition d_a_npc_moi.cpp:1341
void drawOtherMdl()
Definition d_a_npc_moi.cpp:1420
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_moi.cpp:1177
void rest(void *)
Definition d_a_npc_moi.cpp:1839
void evtTalk()
Definition d_a_npc_moi.cpp:1261
void changeAnm(int *, int *)
Definition d_a_npc_moi.cpp:1435
void injuryCheck()
Definition d_a_npc_moi.cpp:1686
void changeBtk(int *, int *)
Definition d_a_npc_moi.cpp:1450
void setSwAT()
Definition d_a_npc_moi.cpp:1549
void cutAppearanceMoi(int)
Definition d_a_npc_moi.cpp:1787
void walk(void *)
Definition d_a_npc_moi.cpp:1829
void evtCutProc()
Definition d_a_npc_moi.cpp:1266
void chkPullOutSw()
Definition d_a_npc_moi.cpp:1490
STATIC_ASSERT(sizeof(daNpc_Moi_c)==0x1674)
Definition d_a_hozelda.cpp:239
Definition d_a_hozelda.cpp:20
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
float f32
Definition types.h:22
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8