Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcMoiR_c Member List

This is the complete list of members for daNpcMoiR_c, including all inherited members.

Action2Fn typedefdaNpcMoiR_c
ActionFn typedefdaNpcMoiR_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
adjustShapeAngle()daNpcF_cinlinevirtual
Animation enum namedaNpcMoiR_c
ANM_3 enum valuedaNpcMoiR_c
ANM_DRIVEAWAY enum valuedaNpcMoiR_c
ANM_EXPRESSION_FLAGS enum valuedaNpcF_c
ANM_F_HOLD_S enum valuedaNpcMoiR_c
ANM_F_HOLD_S_LOOP enum valuedaNpcMoiR_c
ANM_F_SURPRISED enum valuedaNpcMoiR_c
ANM_F_TAKAJO_HI enum valuedaNpcMoiR_c
ANM_F_TALK_A enum valuedaNpcMoiR_c
ANM_FH_HOLD_S enum valuedaNpcMoiR_c
ANM_FH_HOLD_S_2 enum valuedaNpcMoiR_c
ANM_FH_SERIOUS enum valuedaNpcMoiR_c
ANM_FH_TAKAJO_HI enum valuedaNpcMoiR_c
ANM_FLAG_400 enum valuedaNpcF_c
ANM_FLAG_800 enum valuedaNpcF_c
ANM_FUE enum valuedaNpcMoiR_c
ANM_LOOK_AROUND enum valuedaNpcMoiR_c
ANM_MOTION_FLAGS enum valuedaNpcF_c
ANM_NONE enum valuedaNpcMoiR_c
ANM_PAUSE_ALL enum valuedaNpcF_c
ANM_PAUSE_BCK enum valuedaNpcF_c
ANM_PAUSE_BPK enum valuedaNpcF_c
ANM_PAUSE_BRK enum valuedaNpcF_c
ANM_PAUSE_BTK enum valuedaNpcF_c
ANM_PAUSE_BTP enum valuedaNpcF_c
ANM_PAUSE_EXPRESSION enum valuedaNpcF_c
ANM_PAUSE_MORF enum valuedaNpcF_c
ANM_PLAY_BCK enum valuedaNpcF_c
ANM_PLAY_BPK enum valuedaNpcF_c
ANM_PLAY_BRK enum valuedaNpcF_c
ANM_PLAY_BTK enum valuedaNpcF_c
ANM_PLAY_BTP enum valuedaNpcF_c
ANM_PLAY_MORF enum valuedaNpcF_c
ANM_RUN enum valuedaNpcMoiR_c
ANM_SIT enum valuedaNpcMoiR_c
ANM_SIT_TALK enum valuedaNpcMoiR_c
ANM_SQUAREUP enum valuedaNpcMoiR_c
ANM_SQUAREUP_STEP enum valuedaNpcMoiR_c
ANM_STEP enum valuedaNpcMoiR_c
ANM_SURPRISED enum valuedaNpcMoiR_c
ANM_TAKAJO enum valuedaNpcMoiR_c
ANM_TAKAJO_HI enum valuedaNpcMoiR_c
ANM_TAKAJO_HI_WAIT enum valuedaNpcMoiR_c
ANM_TAKAJO_NI enum valuedaNpcMoiR_c
ANM_TAKAJO_WAIT enum valuedaNpcMoiR_c
ANM_TAKAJO_WAIT_NI enum valuedaNpcMoiR_c
ANM_TAKE_MET enum valuedaNpcMoiR_c
ANM_TAKE_MET_SIT enum valuedaNpcMoiR_c
ANM_TAKEOFF enum valuedaNpcMoiR_c
ANM_TAKEOFF_SIT enum valuedaNpcMoiR_c
ANM_TAKING_OFF enum valuedaNpcMoiR_c
ANM_TAKING_OFF_SIT enum valuedaNpcMoiR_c
ANM_TAKING_OFF_SIT_TALK enum valuedaNpcMoiR_c
ANM_TAKING_OFF_TALK enum valuedaNpcMoiR_c
ANM_TALK_A enum valuedaNpcMoiR_c
ANM_WAIT_A enum valuedaNpcMoiR_c
ANM_WAIT_B enum valuedaNpcMoiR_c
ANM_WAIT_C enum valuedaNpcMoiR_c
AnmFlags enum namedaNpcF_c
argumentfopAc_ac_c
attention_infofopAc_ac_c
basefopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
changeEvent(char *, char *, u16, u16)daNpcF_c
checkHeadGear()daNpcMoiR_cinline
checkHide()daNpcF_cinline
chkAction(ActionFn action)daNpcMoiR_cinline
chkActorInArea(fopAc_ac_c *, cXyz, cXyz, s16)daNpcF_c
chkActorInAttnArea(fopAc_ac_c *, fopAc_ac_c *, int)daNpcF_c
chkActorInSight(fopAc_ac_c *, f32)daNpcF_c
chkActorInSight2(fopAc_ac_c *, f32, s16)daNpcF_c
chkActorInSpeakArea(fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)daNpcF_cinline
chkActorInTalkArea(fopAc_ac_c *i_actorCheck, fopAc_ac_c *i_actorArea)daNpcF_cinline
chkEndAnm(f32)daNpcF_c
chkEndAnm(J3DFrameCtrl *, f32)daNpcF_c
chkFindPlayer()daNpcMoiR_cinline
chkFindPlayer2(BOOL, s16)daNpcF_c
chkPlayerInSpeakArea(fopAc_ac_c *i_actor)daNpcF_cinline
chkPlayerInTalkArea(fopAc_ac_c *i_actor)daNpcF_cinline
chkPointInArea(cXyz, cXyz, f32, f32, f32, s16)daNpcF_c
chkPointInArea(cXyz, cXyz, cXyz, s16)daNpcF_c
Create()daNpcMoiR_c
CreateHeap()daNpcMoiR_c
createHeapCallBack(fopAc_ac_c *)daNpcMoiR_cstatic
ctrlBtk()daNpcMoiR_cinlinevirtual
ctrlJoint(J3DJoint *, J3DModel *)daNpcMoiR_c
ctrlJointCallBack(J3DJoint *, int)daNpcMoiR_cstatic
ctrlMsgAnm(int &, int &, fopAc_ac_c *, BOOL)daNpcF_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
daNpcF_c()daNpcF_cinline
daNpcMoiR_c()daNpcMoiR_c
Delete()daNpcMoiR_c
demo(void *)daNpcMoiR_c
demoActorIDfopAc_ac_c
Draw()daNpcMoiR_c
draw(BOOL, BOOL, f32, _GXColorS10 *, BOOL)daNpcF_c
draw_tagfopAc_ac_c
drawDbgInfo()daNpcMoiR_cinlinevirtual
drawOtherMdls()daNpcMoiR_cinlinevirtual
EvCut_Appear(int)daNpcMoiR_cinline
EvCut_Appear2(int)daNpcMoiR_cinline
EvCut_Introduction(int)daNpcMoiR_cinline
EventFn typedefdaNpcMoiR_c
eventInfofopAc_ac_c
Execute()daNpcMoiR_c
execute()daNpcF_c
EXPR_ANM_3 enum valuedaNpcMoiR_c
EXPR_BTP_FH_SERIOUS enum valuedaNpcMoiR_c
EXPR_BTP_MOIR enum valuedaNpcMoiR_c
EXPR_F_HOLD_S enum valuedaNpcMoiR_c
EXPR_F_HOLD_S_LOOP enum valuedaNpcMoiR_c
EXPR_F_SURPRISED enum valuedaNpcMoiR_c
EXPR_F_TAKAJO_HI enum valuedaNpcMoiR_c
EXPR_F_TALK_A enum valuedaNpcMoiR_c
EXPR_FH_HOLD_S enum valuedaNpcMoiR_c
EXPR_FH_HOLD_S_LOOP enum valuedaNpcMoiR_c
EXPR_FH_SERIOUS enum valuedaNpcMoiR_c
EXPR_FH_TAKAJO_HI enum valuedaNpcMoiR_c
EXPR_NONE enum valuedaNpcMoiR_c
Expression enum namedaNpcMoiR_c
Expression_BTP enum namedaNpcMoiR_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x824daNpcF_cprotected
field_0x884daNpcF_cprotected
field_0x890daNpcF_cprotected
field_0x89cdaNpcF_cprotected
field_0x8a8daNpcF_cprotected
field_0x8b4daNpcF_cprotected
field_0x8c0daNpcF_cprotected
field_0x8ccdaNpcF_cprotected
field_0x8d8daNpcF_cprotected
field_0x908daNpcF_cprotected
field_0x95cdaNpcF_cprotected
field_0x984daNpcF_cprotected
field_0x990daNpcF_cprotected
field_0x992daNpcF_cprotected
field_0x998daNpcF_cprotected
field_0x9a4daNpcF_cprotected
field_0x9b8daNpcF_cprotected
field_0x9c4daNpcF_cprotected
field_0x9d0daNpcF_cprotected
field_0x9d2daNpcF_cprotected
field_0x9eadaNpcF_cprotected
field_0x9ebdaNpcF_cprotected
field_0x9ecdaNpcF_cprotected
field_0x9eedaNpcF_cprotected
field_0x9efdaNpcF_cprotected
field_0x9f1daNpcF_cprotected
field_0x9f3daNpcF_cprotected
field_0x9f5daNpcF_cprotected
field_0x9f6daNpcF_cprotected
field_0xa80daNpcF_cprotected
field_0xad4daNpcF_cprotected
field_0xca0daNpcMoiR_cprivate
field_0xdf8daNpcMoiR_cprivate
field_0xdfcdaNpcMoiR_cprivate
field_0xe00daNpcMoiR_cprivate
field_0xe08daNpcMoiR_cprivate
fight(void *)daNpcMoiR_c
fopAc_ac_c()fopAc_ac_c
getAttentionPos(fopAc_ac_c *)daNpcF_c
getAttnActorP(BOOL, fpcLyIt_JudgeFunc, f32, f32, f32, f32, s16, int, BOOL)daNpcF_c
getDistTableIdx(int, int)daNpcF_c
getEvtAreaTagP(int, int)daNpcF_c
getHandRMtx()daNpcMoiR_cinline
getMessageNo()daNpcMoiR_cinline
getStopStatus()fopAc_ac_cinlinestatic
getTevRegKeyAnmP(char *, int)daNpcF_c
getTexPtrnAnmP(char *, int)daNpcF_c
getTexSRTKeyAnmP(char *, int)daNpcF_c
getTrnsfrmKeyAnmP(char *, int)daNpcF_c
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
hitChk2(dCcD_Cyl *, BOOL, BOOL)daNpcF_c
homefopAc_ac_c
initialize()daNpcF_c
initTalk(int, fopAc_ac_c **)daNpcF_c
jntColfopAc_ac_c
leave(void *)daNpcMoiR_c
LOOK_ACTOR enum valuedaNpcF_c
LOOK_ATTN enum valuedaNpcF_c
LOOK_NONE enum valuedaNpcF_c
LOOK_PLAYER enum valuedaNpcF_c
LOOK_PLAYER_TALK enum valuedaNpcF_c
LOOK_RESET enum valuedaNpcF_c
lookat()daNpcMoiR_cinline
LookMode enum namedaNpcF_c
mAcchdaNpcF_cprotected
mAcchCirdaNpcF_cprotected
mActiondaNpcMoiR_cprivate
mActorMngrdaNpcMoiR_cprivate
main()daNpcMoiR_cinlinevirtual
mAnm_pdaNpcF_cprotected
mAnmFlagsdaNpcF_cprotected
mAttnActordaNpcF_cprotected
mAttnActorTimerdaNpcF_cprotected
mAttnChangeTimerdaNpcF_cprotected
mAttnIdxdaNpcF_cprotected
maxFallSpeedfopAc_ac_c
mBckAnmdaNpcF_cprotected
mBrkAnmdaNpcF_cprotected
mBtkAnmdaNpcF_cprotected
mBtpAnmdaNpcF_cprotected
mBtpTimerdaNpcF_cprotected
mCcDCyldaNpcF_cstatic
mCcDObjInfodaNpcF_cstatic
mCcDSphdaNpcF_cstatic
mCcSttsdaNpcF_cprotected
mCurAngledaNpcF_cprotected
mCutTypedaNpcF_cprotected
mDamageTimerdaNpcF_cprotected
mEventIdxdaNpcF_cprotected
mEventTimerdaNpcF_cprotected
mEvtSeqListdaNpcMoiR_cstatic
mExpressiondaNpcF_cprotected
mExpressionLoopsdaNpcF_cprotected
mExpressionMorfdaNpcF_cprotected
mExpressionMorfOverridedaNpcF_cprotected
mExpressionPhasedaNpcF_cprotected
mExpressionPrevPhasedaNpcF_cprotected
mEyeAngledaNpcF_cprotected
mFileNameBufdaNpcF_cstatic
mFindActorPListdaNpcF_cstatic
mFindCountdaNpcF_cstatic
mFlowdaNpcF_cprotected
mFlowNodeNodaNpcF_cprotected
mGndChkdaNpcF_cprotected
mGroundHdaNpcF_cprotected
mHeadAngledaNpcF_cprotected
mHeadPosdaNpcF_cprotected
mHidedaNpcF_cprotected
mHitodamaParticleKeydaNpcF_cprotected
mIsDamageddaNpcF_cprotected
mLookatdaNpcMoiR_cprivate
mLookatAngledaNpcF_cprotected
mLookatPosdaNpcF_cprotected
mLookModedaNpcMoiR_cprivate
mLookPosdaNpcF_cprotected
mModedaNpcMoiR_cprivate
mMotiondaNpcF_cprotected
mMotionLoopsdaNpcF_cprotected
mMotionMorfOverridedaNpcF_cprotected
mMotionPhasedaNpcF_cprotected
mMotionPrevPhasedaNpcF_cprotected
mMsgNodaNpcMoiR_cprivate
mMsgTimerdaNpcF_cprotected
Mode enum namedaNpcMoiR_c
MODE_2 enum valuedaNpcMoiR_c
MODE_SIT enum valuedaNpcMoiR_c
MODE_STAND enum valuedaNpcMoiR_c
modelfopAc_ac_c
mOldAngledaNpcF_cprotected
mOrderEvtNodaNpcF_cprotected
mOrderNewEvtdaNpcF_cprotected
mOrderSpeakEvtdaNpcF_cprotected
MOT_DRIVEAWAY enum valuedaNpcMoiR_c
MOT_FUE enum valuedaNpcMoiR_c
MOT_LOOK_AROUND enum valuedaNpcMoiR_c
MOT_LOOK_AROUND_LOOP enum valuedaNpcMoiR_c
MOT_RUN enum valuedaNpcMoiR_c
MOT_SIT enum valuedaNpcMoiR_c
MOT_SIT_TALK enum valuedaNpcMoiR_c
MOT_SQUAREUP enum valuedaNpcMoiR_c
MOT_SQUAREUP_STEP enum valuedaNpcMoiR_c
MOT_STEP enum valuedaNpcMoiR_c
MOT_SURPRISED enum valuedaNpcMoiR_c
MOT_TAKAJO_HI enum valuedaNpcMoiR_c
MOT_TAKAJO_HI_WAIT enum valuedaNpcMoiR_c
MOT_TAKAJO_NI enum valuedaNpcMoiR_c
MOT_TAKAJO_WAIT_NI enum valuedaNpcMoiR_c
MOT_TAKE_MET enum valuedaNpcMoiR_c
MOT_TAKE_MET_SIT enum valuedaNpcMoiR_c
MOT_TAKEOFF enum valuedaNpcMoiR_c
MOT_TAKEOFF_SIT enum valuedaNpcMoiR_c
MOT_TAKING_OFF enum valuedaNpcMoiR_c
MOT_TAKING_OFF_SIT enum valuedaNpcMoiR_c
MOT_TAKING_OFF_SIT_TALK enum valuedaNpcMoiR_c
MOT_TAKING_OFF_TALK enum valuedaNpcMoiR_c
MOT_TALK_A enum valuedaNpcMoiR_c
MOT_WAIT_A enum valuedaNpcMoiR_c
MOT_WAIT_B enum valuedaNpcMoiR_c
MOT_WAIT_C enum valuedaNpcMoiR_c
Motion enum namedaNpcMoiR_c
mPhasedaNpcMoiR_cprivate
mpHeadgearModeldaNpcMoiR_cprivate
mpHIOdaNpcMoiR_cprivate
mpMatAnmdaNpcMoiR_cprivate
mPolySounddaNpcF_cprotected
mReverbdaNpcF_cprotected
mShadowKeydaNpcF_cprotected
mSounddaNpcMoiR_cprivate
mSrchActorNamedaNpcF_cstatic
mStaffIDdaNpcF_cprotected
mTotalDamageTimerdaNpcF_cprotected
mTurnAmountdaNpcF_cprotected
mTurnModedaNpcF_cprotected
mTurnStartAngledaNpcF_cprotected
mTurnStepNumdaNpcF_cprotected
mTurnTargetAngledaNpcF_cprotected
mTwilightdaNpcF_cprotected
multiTalk(void *)daNpcMoiR_c
mWearHelmetdaNpcMoiR_cprivate
offHide()daNpcF_cinline
oldfopAc_ac_c
onHide()daNpcF_cinline
onInterrupt(u8 param_0)daNpcF_cinline
orderEvent(int, char *, u16, u16, u8, u16)daNpcF_c
parentActorIDfopAc_ac_c
playAllAnm()daNpcF_c
playExpression()daNpcMoiR_cinline
playExpressionAnm(daNpcF_c::daNpcF_anmPlayData ***)daNpcF_c
playMotion()daNpcMoiR_cinline
playMotionAnm(daNpcF_c::daNpcF_anmPlayData ***)daNpcF_c
reset()daNpcMoiR_c
scalefopAc_ac_c
searchActors()daNpcMoiR_cinline
setAction(ActionFn action)daNpcMoiR_cinline
setAngle(s16)daNpcF_c
setAttnPos()daNpcMoiR_cinlinevirtual
setBckAnm(J3DAnmTransform *i_bck, f32 i_rate, int i_attr, int i_start, int i_end, bool i_modify)daNpcF_c
setBrkAnm(J3DAnmTevRegKey *i_brk, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setBtkAnm(J3DAnmTextureSRTKey *i_btk, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setBtpAnm(J3DAnmTexPattern *i_btp, J3DModelData *i_modelData, f32 i_rate, int i_attr)daNpcF_c
setCollisions()daNpcF_cinlinevirtual
setCutType(int i_cutType)daNpcF_cinline
setDamage(int, int, int)daNpcF_c
setEnvTevColor()daNpcF_c
setExpression(int, f32)daNpcMoiR_cvirtual
setExpressionAnm(int, bool)daNpcMoiR_cinlinevirtual
setExpressionBtp(int)daNpcMoiR_cinlinevirtual
setExpressionTalkAfter()daNpcMoiR_cinline
setHitodamaPrtcl()daNpcF_c
setIDfopAc_ac_c
setIntDemander(fopAc_ac_c *i_actor)daNpcF_cinline
setIntFlowNodeNo(s32 i_flowNodeNo)daNpcF_cinline
setLookatMtx(int, int *, f32)daNpcF_c
setLookMode(int i_lookMode)daNpcMoiR_cinline
setMcaMorfAnm(J3DAnmTransformKey *i_anm, f32 i_rate, f32 i_morf, int i_attr, int i_start, int i_end)daNpcF_c
setMotion(int, f32, int)daNpcMoiR_cvirtual
setMotionAnm(int, f32)daNpcMoiR_cvirtual
setMtx()daNpcF_cvirtual
setMtx2()daNpcF_cvirtual
setParam()daNpcMoiR_cinlinevirtual
setRoomNo()daNpcF_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setWaitAction()daNpcMoiR_cinline
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
srchActor(void *, void *)daNpcF_cstatic
srchAttnActor1(void *, void *)daNpcF_cstatic
step(s16, int)daNpcMoiR_cinline
daNpcF_c::step(s16, int, int, int)daNpcF_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
talk(void *)daNpcMoiR_c
talkProc(int *, BOOL, fopAc_ac_c **)daNpcF_c
tevStrfopAc_ac_c
tgHitCallBack(fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)daNpcF_cstatic
turn(s16, f32, int)daNpcF_c
wait_type0(void *)daNpcMoiR_c
wait_type1(void *)daNpcMoiR_c
wait_type2(void *)daNpcMoiR_c
~daNpcF_c()daNpcF_cinlinevirtual
~daNpcMoiR_c()daNpcMoiR_c
~fopAc_ac_c()fopAc_ac_c